3 Million Players Signed Up For The Elder Scrolls Online Beta

3 million players have signed up to play The Elder Scrolls Online. Presumably, that number includes a good chunk of players who’ve ever played (and enjoyed) an Elder Scrolls title, as well as fans of the MMORPG genre.

Zenimax Online Studios’ Matt Firor revealed this little detail in an interview with PCGamesN. The publication compared the interest in the game’s beta with Guild Wars 2′s sales, with the former sum dwarfing the latter by a cool million.

As for how many players were already testing the title, Firor declined to provide an exact number, but dropped a ballpark figure within the “tens of thousands.”

“You don’t want to let too many people in early, because the game is, frankly, not too good in early beta and you don’t want to expose many people to that, but we’re well into the tens of thousands.”

Swimming against the tide, The Elder Scrolls Online is set to use a subscription model and will be out in 2014 for the PC, Mac, Xbox One and PlayStation 4.

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5 Comments on 3 Million Players Signed Up For The Elder Scrolls Online Beta


On August 22, 2013 at 6:41 pm

I signed up for beta ages ago too, I’m sorry to say the sub mode is not going to work.
I get far more play in my Skyrim game even today after 400hrs of it, I paid for it out right and feel like I got what I paid for once! :) I get to play it when I want too with no more cost to me.
If its a online game with a one off payment like g2 its no problem. But, the every mth feeding onto more debt into our already huge costs of living , which is set in this parasitic extravaganza crazy ass ‘BILL’ world we now live in!.. NO.. Sorry, there’s just too many options out there to warrant these fee’s for online gaming anymore. Let us spend freely in dribs and drabs, not in compulsive way to take our money.


On August 22, 2013 at 8:46 pm

The question is out of that 3 million how many will actually buy this game after hearing about the Subscription method.


On August 23, 2013 at 1:28 am

I am glad it has a subscription. Micro-transactions have no place in MMO games, free to play or one time purchase. A subscription on an MMO has always been a direct indicator to me that the quality is high with great potential for longevity. I am pleased that FFXIV ARR, TESO, and Wildstar have all taken the correct route and ditched the absurd unpopular pay2win or pay4advantage microtransactions from their games.

Hopefully Sony will learn in time for EQ Next and they won’t pull the same crap they did with Planetside 2.


On August 23, 2013 at 3:23 am

I signed up ages ago, I was curious what kind of train wreck this MMO would be. Since then I have discovered it will be subscription based with a cash shop and I now have less than zero interest in playing. Guild Wars 2 proves subscriptions are not required for great MMO’s also their content schedule is every two weeks, not every six like Elder Scrolls Online.

But I do look forward to a year after release where poor subscriptions force them to the standard free to play model.


On August 23, 2013 at 4:03 pm

I think F2p or the buy the box then its free can work. However most game companies are too worried cosmetic only items won’t be enough to pay for the initial cost of development as well as all the servers they need to keep up.

The only F2P game that I have seen do it right is Dota 2. You get all heroes at the start and the only thing you can spend money on is cosmetic items. They also made a compendium which gave some cosmetics as well as let you bet on their big tournament. No effect on the balance but they made millions off of it.

In an MMO there are so many cosmetics they can add that have no effect on gameplay. Cooler looking mounts, dye, gear skins, taunts, dances, pets, personal housing upgrades.

If they make it so you can also use ingame money to exchange for the cash currency but not the other way around it also works.

I just feel turning cash into ingame currency is P2W so it should not be in the game.