NEWSFLASH: Ubisoft DRM Is Still A Thing

piratesPeople love to talk about the Ubisoft DRM that requires players to maintain an internet connection to play games and whether or not it successfully defends against piracy. What follows is a threesome of quotes from industry people about the Ubisoft DRM scheme, all gathered by those British people at CVG and published this week. These are teases; you’ll find more at each¬†link.

“It seems crazy to me that Ubisoft didn’t emulate Steam, which by some estimates has more than half the market, and instead went for their own, draconian system,” said Nicholas Lovell of “There is no doubt in my mind that pirates now have a better experience than legitimate consumers.”

“I will be very honest. I think it’s a good [approach] for one reason: I have no alternative today,” Namco Bandai Partners VP Olivier Comte said. “Is it the best one? Certainly not, but as of today if I can make something else I’ll do it, but it’s better to do something than not do something.”

“Games have become a luxurious form of entertainment, and piracy has scared the market to start implementing ridiculous DRM solutions that only limits the consumers that actually pay for their games, not stopping the pirates,” said Cristofer Sundberg, co-founder of Just Cause 2 developer Avalanche Studios.

My rundown: Lovell and Sundberg are correct (especially Lovell, with his Steam comment), and Comte doesn’t sound like he really gets PC gaming at all, since he thinks not using¬†Ubisoft-type DRM constitutes doing nothing to prevent piracy. Talk among yourselves.

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