5 Things We Want from GTA V

When Rockstar announced Grand Theft Auto V yesterday, people were excited, but curious. Apart from a logo, the studio offered nothing in the way of information, preferring to make gamers wait until the trailer drops on November 2nd. It’s a tried-and-true marketing tactic — if people have to wait for things, they’ll appreciate them more. The inscrutable delay also leaves time for a full week of rampant speculation, and we at GameFront are by no means immune. Read on to discover the five things we want from GTA V.

5. An Awesome Setting

The Grand Theft Auto series practically invented the sandbox game, and a sandbox game lives and dies based on the quality of its sandbox. Liberty City acts almost like a character in GTA IV, providing a constant backdrop for the antics of Niko Bellic, Johnny Klebitz, and Luis Lopez. It’s also a triumph of game design, faithfully recreating New York on a gigantic scale. Whichever setting Rockstar has picked for GTA V, it will have to live up to the previous game’s extremely high standard.

Yesterday, GameFront picked up a Kotaku story, which quoted anonymous sources who are convinced that the new game is set in Los Santos, the GTA universe’s fictional version of Los Angeles. That’s all fine and good — Grand Theft Auto III: San Andreas is an acknowledged classic — but we’ve been to L.A. before. Recently, even, in Team Bondi’s L.A. Noire, which was published by Rockstar. A trip to a new American city, like Chicago, or even a European metropolis like London, is an extremely enticing prospect. In the end, though, it doesn’t really matter where the game is set, as long as it’s sufficiently awesome.

4. Improved Cover Mechanics

They appear again and again in reviews of GTA IV: complaints about the game’s sticky, unpredictable cover system. With so many things to do in Liberty City, and so many different mechanics, it stands to reason that some work much better than others. Given the number of firefights required to complete the game, however, there’s no excuse for not perfecting the cover.

Thankfully, since the release of GTA IV in 2008, there have been significant strides made in the development of pop-in, pop-out cover systems. By the time GTA V’s release date rolls around, Rockstar will have no excuses for not getting it exactly right.

3. Sensible Checkpoints

It’s an experience common to every Grand Theft Auto player. Lose concentration at some crucial point in a mission — when there’s a thug hiding around the corner with a shotgun, say — end up dead, and have to repeat all the tedious, easy sections that came before. This problem is particularly egregious when it comes to things like boat levels (see above).

The GTA IV DLC packs took significant steps to combat this problem, and Red Dead Redemption improved the situation still further. Still, by the time GTA V rolls around, we’d like to see it resolved once and for all.

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8 Comments on 5 Things We Want from GTA V

Mark Burnham

On October 26, 2011 at 12:48 pm

I’ll tell you want I want from GTA V. An Achievement for “Killing All the Cops.”

It’s something I’ve wanted for a while. The cop mechanics are kind of (and this sounds silly) unrealistic in GTA games. There are apparently INFINITE cops in the city. You should be able to–Horde style–wear them down and deplete their reserves and F-ing win the city, eventually.

This would be an awesome Achievement to attempt with a friend, and make videos of. It would need to be understandably difficult to get.

Do it Rockstar!

Brayan Fernando

On October 26, 2011 at 2:35 pm

What i want is that they actually put at least 5 real life cars like mercedes lambos BMW Honda ferraris and also a custom car shop where you can customize your car.

S.T.A.L.K.E.R.

On October 26, 2011 at 3:12 pm

How about a PC version that doesn’t run like pure and it’s delayed till a year after the consoles get it.

S.T.A.L.K.E.R.

On October 26, 2011 at 3:13 pm

*isn’t

Stupid non-editable comments

G.A.R.B.A.G.E

On October 26, 2011 at 8:41 pm

S.T.A.L.K.E.R. nailed my #1

lilred318

On October 26, 2011 at 9:34 pm

put real life cars from old to new and motorcycles then all guns real gamplay like if u fight u can see the marks or gun wounds and if u have a ccar crash u get hut or u die then ur car mess up then last but not least make it to were u can go into any building u want custom car shops drag strips and put some drag racing acerssories in the custom car shops and if u do all this i promise u will get what it is worth that will be the top selling game and 1 more thing on multiplayer put the car shops on there to.

SpinkyMinky

On October 27, 2011 at 4:22 am

I’d like customisation options through the roof – clothing, character features, weapons, cars, buildings, boats, anything!

Bastion’s Buddies NEEDS to return. That channel never got old.

A quality cover system is necessary, the gunplay in GTA4 is already badly dated.

A reward/medal/upgrade system and Stat Tracking to rival or beat the depth of Gears 3 or Black Ops. Medals for excellent play, medals for stupidity, and a ‘seriously’-like 100% completion acheivement for doing EVERYTHING.

No co-op or multiplayer. Co-op GTA sucked. GTA should be single player only.

john venn

On February 6, 2012 at 8:29 am

put gang territory in multiplayer also one can capture another player territory its good gang is the great