6 Things Bethesda Must Fix In The Elder Scrolls VI

3. Horrible Character Animations

It was everyone’s biggest complaint about the Gamebryo Engine: Characters looked like they were gliding across the surface of world, instead of running on solid ground. So how in the hell did Bethesda not fix this problem in their brand-new Creation Engine? Things are better, admittedly, as long as characters are just walking, but once they break into a run, they go back into Apollo Ohno mode. Look at the screenshot above — both characters’ feet are clipping right through the ground.

There’s no excuse for that in this day and age, especially since people complained so piquantly about it in criticisms of Fallout 3. Three strikes and you’re out, Bethesda — better get it right in the Elder Scrolls VI.

2. The Insulting PC Port

Say it with me: “the tab key is not a substitute for the B button.” Doesn’t that feel good? You can certainly try to play Skyrim with a mouse and keyboard, but it’s an exercise in frustration. I didn’t get beyond the character creation screen before I switched to a USB gamepad, after about 100 mouse clicks that missed their intended target for no good reason.

I get it: the console market is a bigger money-maker these days. If you want people to buy your game on PC, however, you really have to do better than the lazy, pathetic conversion Bethesda offered in Skyrim. And no, “just deal with it,” “edit the .ini file to turn off mouse smoothing,” and “you can just a console controller” are not acceptable counter-arguments, so don’t even try it.

1. The UI

Other people have described this problem more eloquently, so forgive me for piling on. Simply put, Skyrim has one of the crappiest UI’s in the history of video games. On the one hand, it’s nice to look at it. On the other hand, it’s practically useless, it makes useful information hard to access, and it wastes screen space and the player’s time.

If you like scrolling endlessly through menus until you find what you’re looking for, then Skyrim is the game for you. If you like playing for hours without realizing your character has a horrible disease, then you’ll love Skyrim. If you like not being able to see at a glance which gear your character has equipped, go ahead and nominate it for game of the year. If Bethesda has any sense, they’ll hire a new UI designer for Elder Scrolls VI and forget the whole thing ever happened.

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99 Comments on 6 Things Bethesda Must Fix In The Elder Scrolls VI


On November 16, 2011 at 7:34 pm

Sadly I have to agree with everything you posted here.


On November 16, 2011 at 8:02 pm

I also agree with both of you! It seems like Oblivion all over again. But I am enjoying it just the same. Im really looking forward to the mods that will eventually come out which should fix most of what I think the game needs. I already got a FXAA mod and sharpening mod which makes the game look a lot better. Now just need some game changes! Lets go modders!


On November 16, 2011 at 8:08 pm

And that is the biggest fail of Skyrim – other RPGs have already done better.


On November 16, 2011 at 9:23 pm

I might take a peak at the modding tools when they are released to the public, I would really really love to see a mod that gives being a arch mage more of a feeling of that roll, its like they give you the title and then no one ever talks to you again about it. (even the mages all over skyrim never even notice you as arch mage, just a person of learning)

Maybe make it so you can contribute money and make money with the school and spend it to clean up the place like that bridge that’s falling apart before you enter the place.


On November 17, 2011 at 6:00 am

YUP, INVENTORY SYSTEM SUCKS. At least use the Oblivion style, or a similar layout to Fallout 3. Bethesda just incorporate it somehow! poooooooooooooooooooooor.


On November 17, 2011 at 8:24 am

You also forgot the leveled list.

They haven’t got it right since Morrowind.


On November 17, 2011 at 10:26 am

6. Limited Graphics Options
The new option in options on PC, is less options. If most people can dumb a PC down with a attaching 360 controller to it, then they can stand to have less video options in the menu.
And WTF dose one need to keep changing video resolution and textures from within mid game? Its always been best to shut most PC games down and restart them anyway for the changes to best take affect.

5. Boring Conversations
Should have went with less option of dialogue info-dump. But no dialog dump equals no story no quests /end game. Go pick up your linear FPS for less dialog. I don’t even want to hear your review of Mass Effect 3′s increased dialogue info-dump. You really shouldn’t need to be told by a game whether or not you are an angel or douche bag an have consequences. W/E

4. Lame Combat
Sorry its no MW2, BF3, Fallout 3 or New Vegas.
Dark Souls? So yeah, is that another 11 button controller only console game?

3. Horrible Character Animations
Oh, so sorry its not real lifelike. Would you rather be getting stuck in the map? At least its not going to be a big problem with braking the realism in the multi-player.

2. The Insulting PC Port
More like the insulting console port, an players who want to play on PC. There is nothing wrong with using good 101 KB/and mouse, TAB has always worked just fine.

1. The UI
So sorry they didn’t give you a Mideevil-Boy 3000.
I happen like scrolling endlessly through menus until I find what I’m looking for its an RPG and having to do so is called browsing content, more options, be glad that part of the game is even still there.
I grabbed Oblivion on sale, and thought OMG this UI is way too much, way over done, I still have not found the key to drop items.

My 7 complaints. (all game play and aesthetics too)

7. Too much Bioshock

6. Too much Load of the Rings

5. Too much Avatar

4. Too much Dark Messiah

3. Too much Shrek

2. Not enough Fallout. no Nukes? Where’s my Medieval-Tec Assisted Targeting System, or M.A.T.S and MedievalBoy 3000 ?

1. Not enough PC. Patch out 360 controller using noobs on PC :P


On November 17, 2011 at 10:54 am

Oh, throw in , Too much Return of the Mummy…mummy’s and yeti


On November 17, 2011 at 11:09 am

Well, apart from the hideous UI, the COMBAT BALANCE (sorry, no bold letters) is kind of weird, and frustrating. I am having harder time killing bears than dragons (1-3 hits and I’m dead, 150 hp). I used WULD to get farther away, yet as i was turning back, i already got hit by that same bear. They also can take a lot of punishment – in my case: mana spent, so i have to drink quite a lot… :/ I’ve found bears are imba – this, or either i suck so hard that i can kill a dragon with pretty much ease compared to bears :/


On November 17, 2011 at 11:34 am


that’s an issue with the leveled list

if you are level 10 with nothing but smithing/speechcraft/lockpick

you will not be nowhere near as powerful as a level 10 with nothing but one handed/light/heavy armor

but you still fight the same NPCs. in oblivion you had to make your main class skills the misc skills and make every combat skill not count towards your level so you can compensate for this

that went out the window with skyrim though

mad boy

On November 17, 2011 at 2:12 pm

Ok mabye the first 2 were right but the combat is freaking sexy

Your stupid.

On November 17, 2011 at 4:14 pm

LOLOLOOLOLOLOLOLOLOLOL You are such a loser, The game is awesome, the menus are great, you are just a noob/loser that trys to find ANYTHING to at so go die in a hole you .


On November 17, 2011 at 6:26 pm

Gotta love the misuse of the word “your”

I can’t understand why people can’t figure out the difference between you’re, your, there, their, they’re, etc. Morons!

All of this aside, who thought ESDF made any sense?


On November 17, 2011 at 10:58 pm

What’s this? A lame PC fanboy rant?


On November 17, 2011 at 11:38 pm

(Ahem) Excuse my outburst.


On November 18, 2011 at 8:17 am

I hate to say it (I really do) but I am really struggling to get into Skyrim. I LOVED Morrowind – possibly my favorite game ever barring the awful combat. Oblivion was much better in that department but lost the essence of the game I loved in Morrowind.

Skyrim seems to be walking even further down that path. The combat is good, but it’s just not the game I was hoping for. The UI constantly kicks me out of the gameworld, and it just stinks of the console games that I’ve always avoided because they bug me so much.

I admit, I’m a PC fanboy and I will not apologise for that. But TES has always been the shining light of the PC market – the equivalent of, say, Fable or Gears of War to the Xbox, or Final Fantasy to the PS – but now I feel like I’ve been completely abandoned and basically told to enjoy playing it as a fake console game or go jump.

Maybe I’m at fault for my high expectations, but this has been the biggest disappointment of the last few years for me. And yet it’s a good game. How can that possibly make any sense?


On November 18, 2011 at 8:22 am

I think I may put the box back on the shelf and wait a few months for the excellent modding community from Oblivion to sort this all out. If I could do it myself, I would. Immediately! I want to play this game so badly but I just can’t do it!


On November 18, 2011 at 8:25 am

Agree on everything except the combat – sure, it could have been better, but I don’t need or want a system like Dark Souls where I have to reload 5-6 times per hour. The game needs to be fun, after all. Bethesda could have achieved a better balance between action-oriented combat and fun, but the aborted fetus of an engine that has clear lineage to Gamebryo doesn’t allow for any believable animations once combat begins. Swords don’t look like they’re sinking into flesh during the kill-strokes, shields don’t do much at all when used to back opponents and there’s no option to using power attacks when the opponent has any ability to block – even with a dagger. As fun as dual wielding sounds, it’s simply an out of control, spinning power attack. Add more “feel” to the combat to make it more involving and you’ve got a winner. We don’t need combat to be so hard that you die more than you succeed and we don’t want combat that looks silly and cartoonish (Dragon Age 2, et al).


On November 18, 2011 at 9:59 am

As a long time elder scrolls fan, I absolutely love Skyrim. I do not love the PC controls, the Tab and arrow key interface is annoying. The game is so amazing that you deal with it, but it should have been much better.
They have really improved the animations compared to previous games but it still isn’t perfect. I don’t think it’s as bad as indicated here.
Dark Souls is too damn hard for people that have minimal time and use games to relax. Yes Dark souls is great, but too frustrating. I would rather have the combat in Skyrim than the visceral combat in Dark souls thats makes you replay a scene over and over.
Elder scrolls are about exploration, not combat.


On November 18, 2011 at 12:14 pm

I think that those who are saying that Dark Souls was too hard are missing the point of the comparison. He wasn’t saying that it should be as difficult as Dark Souls, but rather the lack of impact that the weapons had on the enemies was an issue. Skyrim registers a hit, but there is little realistic impression OF a hit. Hit an enemy in Dark Souls and they tend to flinch, coupled with definite weight behind the swings. It FEELS more real. That is what visceral means in this context. Visceral has nothing in common with “difficult”, the two are entirely separate concepts that can exist in combination.

Brandon J. Clark

On November 18, 2011 at 1:05 pm

Could you imagine Skyrim with Dead Island-feel for attacks? To me Dead Island was this year’s best new game IP. Skyrim is leagues better, however, and the gripes above don’t REMOTELY come close to making it any worse.


On November 18, 2011 at 1:10 pm

All of you elder scrolls fanboy seem to be to blinded by the light to admit that there are flaws within the game. Yes we know its a console port, but they shouldnt force people to use a xbox 360 controller to get the best experience on the PC. I am sick and tired of paying 60$ for a ing half assed pc port, honestly. I like the game, it feels like oblivion pt2 to me. The UI is OK, they could have spent more time on it thats for sure.

Im not going to lie, I like the game. Although since I bought it ive only played it 3 times it just seems like more of the same to me, with no worth to my character because there is no online play to share with other people.

The things that people complain about in this game are things that you are doing all of the time. Combat is a MAJOR component of the game, IMO it sloppy and reminds me of an old game called Dungeon Lords (had promise but they never finished it and released the game like 45% complete). The UI is by far the most aggravating to me, and I say that because alot of the time I have to go back and forth and drop items because my carry weight is almost ALWAYS full. These are things we do ALL THE TIME in this game, your always fighting something, always looting and dropping.. My Block dont even work half the time and I know blocking in the right direction.

I dont have any complaints about the graphics or the sound, they are amazing and some of the best ive seen/heard in a while. I was excited to come home and play it at first, than I found myself bored within an half hour. Dungeon crawls are the same as oblivion, except now they give you a shortcut to get out (which is a bad thing I had cutting corners).

I havent even begun to complain about this game, this is just the things that bother me off the top of my head…


On November 18, 2011 at 1:13 pm

btw I am tired forgive my many typos ><


On November 18, 2011 at 1:21 pm

Yup, combat fail was the main reason jonbly held off on this one. Oblivion was lovely in many ways, but they clearly had no idea how to build a combat system. No feel at all.


On November 18, 2011 at 2:35 pm

By the way, its Elder Scrolls V, not VI


On November 18, 2011 at 2:36 pm

I guess it would help if I read the title all the way…


On November 18, 2011 at 3:26 pm

I guess buying that USB Xbox controller was a good idea. I have just been enjoying the hell out of this game.


On November 21, 2011 at 7:11 am

Combat in Skyrim is so boring , “combat” in Super Mario Bros 1 have more diversity lol.


On November 21, 2011 at 8:35 am

I was so excited for this game to release, and sadly after purchase, I remember why I never finished Oblivion. I figured they would have revamped the combat mechanics to bring the game into the current standards, but nope.

I don’t care how many people say the “world is breathtaking”, or “there’s so much content”. If I have to stop combat and traverse through a crappy inventory system just to change spells then all that content is useless. I mean, shouldn’t a mage be able to utter a different spell instantly? I am forced to only pick two at a time? Horrible. Not to mention you’re pretty much forced to use the dumb short range firehose style spells other wise you will miss half the time since the enemies move so erratically and the aiming circle is so small.

I don’t want to have to put the aim sensitivity so low that I can’t pan left and right this century.

I play a ton of FPS games and I never have a problem with aiming…..how is it so crappy on this game?

I hate to say it, but this game really should have a World of Warcraft style interface, something along the lines of clicking an action will fire different abilities. Allowing the assignment of more than 2 skills at a time. For console users, being able to map skills to buttons with a potential “Shift” modifier, L1 or R1 will change the spell mappings in an instant.

Overall I am seriously disappointed in this game and feel like all the “Expert” reviews somehow stole my money. I will never again listen to any “Pro Gamers”.


On November 21, 2011 at 8:45 am

I find that I spend more time in the inventory and choosing what items to throw away than actually playing the game. The “beautiful graphics” aren’t present in the inventory, so go figure.

The straw that broke the camel’s back was just about 10 minutes ago when I realized that when I decided to try a new race, my old save was overwritten on the PS3…..I never selected to overwrite the old game, it seems the autosave feature decided I was done playing my previous character. Well autosave, you decided I will go and sell this game back to Game Stop today. Total FAIL.


On November 26, 2011 at 10:55 am

I’m new to RPG and I really don’t get this , seriously WTF are you suppose to do besides walk around looking to steal or get into fights. Conversations are ridiculous as mentioned and also the fighting is limited. I’ve gone up to people and just wanted to beat the **** out of them and within 5 seconds there are 5 guys there where before it was me and guard boy in a deserted area. I’m sorry but most RPG are fricking stupid and make no sense to me. Later.

The Mailbox

On December 8, 2011 at 4:05 am

The UI is goddam horrible. Took me 2h to get the hang of it, and 3h later i found out that we can use hotkeys by using Favourites…and took me 1h to find where favourites are located =.=

The char. running animation really sucks too. If it was to be compared to mass effect 2 or 3, or even witcher 2, skyrim will lose instantly.

The graphic options are alright, since i use mods to brighten up skyrim.

tab key is ok, no objections

boring conversations….i dont mind, but could be improved.

Combat is alright too, since i play on expert mode i dont always charge into battle and get OHKO-ed.

The thing i m most upset abt this game is the repetitive playing. It kills my mood to know i have to go into this dungeon or that cave in every quest. Also, skyrim needs more people and towns. Maybe modders can come up with new towns or locations?

Aside from tthese issues, skyrim is one of the best rpg games i played nonetheless


On December 10, 2011 at 2:42 am

1. Mods
2. Mods
3. Mods
4. Mods
5. Mods
6. Mods


On December 10, 2011 at 5:58 pm

This is the best game I’ve ever played! I know it’s got flaws but it’s not going to get better if you keep ing bout it.


On December 10, 2011 at 10:52 pm

Completely missed one of the worst (or best) parts about Skyrim… the glitches. So many, many, MANY glitches. Some are hilarious. My horse flies! That bard plays the flute with his chin! Lydia can’t stop sitting in that chair, then getting up, then sitting again!

And then others are less wonderful. Can’t finish off the silver hand because it doesn’t remember I was fighting them. A murderer is now constantly sitting in my house because the quest glitched and I can’t kill him now. Worst of all is Esbern. An NPC required for the main story ends up being one of the most common glitches- his dialogue options are broken, he won’t open his door, and doesn’t talk when you NEED him to talk. There are fixes for pc, yes, but for THE MAIN STORY, I don’t expect to have to mess around unpacking sound files and finding them a new home, or leaving an entire area just to get a door open. I mean, this is the MAIN QUEST. And it’s BROKEN. Augh!

All that said, I still can’t put the game down. Enjoying it tremendously! Just wish it was a little more polished and a little less… well, Bethesda-y.


On December 24, 2011 at 6:28 pm

i didn’t invest 4000$ in gaming PC to buy a game been Ported to pc , ed up controls and DX9 graphics , i won’t buy this even for 20 bucks.
waiting for Diablo 3


On January 2, 2012 at 2:13 am

Either way it’s still the most expansive and probably best looking game out at the moment considering how much is in the game, go through the entire game, all the quests and the whole map then maybe you’ll see why some glitches are understandable
not to mention Morrowind, it was glitchy as but still one of the best and most expansive games out at the time, and that was like ten years ago. I’d say theyve made quite a lot of improvements since then, Skyrim is still not perfect but for how much content is in the game people need to stop complaining, before they take an arrow to the knee….


On January 11, 2012 at 6:27 pm

Funnily enough, the vast majority of people who play this game enjoy it. Sure, you’ve got some legitimate gripes here, but no one likes a downer. This isn’t even clever or funny, it’s just whining. By all accounts, it seems like someone’s a bit upset that everyone seems like Skyrim better than Dark Souls, or at least that more people enjoy it.

Well, that’s the third article I’ve read on this site. Coincidentally, it’s also the third article on this website that’s left me feeling disappointed. Goodbye.


On January 11, 2012 at 7:38 pm

You are such a noob… This game is amazing, the graphics are awesome and much of ths could be solved by mods. Go make a better game… rs… looser.


On January 11, 2012 at 8:36 pm

100 mouseclicks that missed its target simply means you need to spend more than 5$ on a new mouse. Comparing your mouse to a 360 controller (costs what, 35$?) discredits your entire review.


On January 12, 2012 at 4:35 am

This is soooo lame, the game is great… Your just flameing because you can’t do any better your self.. Looser..


On January 15, 2012 at 7:01 pm

I agree – i HATE the UI. Cant STAND it. WASTE of screen real estate. Hey Bethesda – hire a good UI designer! Why cant the lists at least have icons beside them or be able to organize by type?? Potions especially! wow. Also, the inventory lists should be in lowercase. lowercase is easier to scan/read. I am a graphic/web designer so i should know what im talking about when it comes to typography. Great game though, best eldar scrolls since morrowind, no doubt. The UI is my only big complaint. Makes no sense!


On January 21, 2012 at 3:27 pm

I just want to point out that the shadows of Lydia and the Whiterun Guard are correct. The source of light is in between them. If you look at the pillars on either side they correspond to the same shadow pattern.

But it would have been nice if followers would actually follow you instead of ending up miles behind when your traveling between destinations


On January 22, 2012 at 9:01 am

All you people who say the game is bad are stupid. Skyrim was meant for the Xbox 360 and PS3 not the PC. The Xbox 360 and PS3 have the correct technology to actually play the game correctly without all the glitching you are complaining about. I’ll admit there are glitches but that’s only because its still a new game and they are trying to fix them, but with the PC it can crash at any minute and the mouse is worse to use then a controller since your have to be more accurate then with a controller. So for all of you who are complaining about Skyrim sucking on the PC go out and buy a Xbox 360 or PS3 and play the game on one of the systems is was meant for.


On January 27, 2012 at 3:59 pm

Spell-casting sucks. And my game won’t autosave without glitching and making me force-restart my ps3.


On January 28, 2012 at 5:27 pm

You guys who complain about crappy pc things, don’t take into account that: They don’t want you to play on the pc! Why? Because it’s a helluva lot harder to pirate a console game.

I found combat with maces to deliver a satisfying crunch when I kill things.


On January 28, 2012 at 9:54 pm

I think it needs to be in hammerfell and the hoods put shade on your face depending on lighting and you can customize your appearal and weapons, make it be couch co-op, and put in throwing weapons like knives and tomahawks


On February 5, 2012 at 7:06 pm

im sorry but get over yourself. skyrim only has two problems: s like you guys and the monotany of combat. i mean i agree that its not as fast paced as mw3 but the fact of the matter is that you couldnt go home and even make a feasable concept for a better game. not to mention the probably 60 hours of gameplay youve put into a game you waited for. dont about something that is as revolutionary and innovative as skyrim if youre 70% through the game.


On February 6, 2012 at 5:05 am

Come on! You are a terrible loser, and I know that. Unless you are playing Skyrim from the consoles, I understand. Seeing the “Tab” complaint confirms that you are playing it from PC.

1. Limited Graphic Options

Texture-editing mods

2. Boring conversations


3. Lame combat

Realistic moving Mod

4. Horrible character animations


5. Tab replacement for B


6. UI

SkyUI, Better Sorting, Better Favourite(?, or something like that)

SkyUI adds sorted buttons on top of the inventory screen, making it significantly larger.
Better Sorting makes tweaks such as

1. Orcish arrow
2. Orcish war axe
3. Iron arrow


1. Arrow – Orcich
2. Arrow – Iron
3. War Axe – Orcish


On February 6, 2012 at 6:33 pm

Skyrim is good if you’re a single parent that needs help keeping a young child, or retarded adult who’s under your care, occupied. Nothing boosts a low self esteem like being the head of every guild, being the champion of every daedric prince, being the thane of every city, and basically having someone tell you at every turn how important you are; “Hey look mom, I’m the heeeeerrrrrrrroooooooo!”

Angelos Fernandes

On February 7, 2012 at 8:08 am

“After completing Skyrim, my mouse must be banged up.” That was my first expectation. But the battle was too simple. I want something like you click and push your mouse to the right and the Dovahkiin does something. Click and push to the left, the Dovahkiin does something else. Click the right mouse button and keep pushing, spinning around and he’ll do different things. and yes — BLOOD ! there must be more blood !


On February 11, 2012 at 3:52 pm

As a programmer myself, I dare anyone to make a game that isn’t buggy on some level. It ain’t easy, unless you want to spend over 5 years on a single game. Skyrim is brilliant, I agree there needs to be more variety of content, not juat cave’s and strongholds.. perhaps add much deeper society interactions. More involvment in the outcome of the game through the decisions you make, and so on.. and the PC controls are just fine. Only thing missing is hotkeys for spells. What I would like to see in the future is slightly more advanced decision making.. what I mean is that I’m unlikely to replay the game, but that only because I intend to every quest the first time around.. there should be limits like not being able to join the dark brotherhood if you already joined the theives guild, or being shunned completly from a hold just because you aided the Jarl of another hold with a small matter. That would give me reason to play it again, changing my decisions every time.

i dont agree

On February 14, 2012 at 5:34 pm

All of your “suggestions” on how to fix skyrim are wrong. i feel you expect way to much. to complain about any thing in this game is wrong. If you really have to “put your xbox away” because of these problems you must not have seen problems with previous games, such as Elder Scrolls IV Oblivion. The advancement between Oblivion and Skyrim are crazy good. I feel you really are trying to help Bethesda make a better game, but they did an amazing job on Skyrim and no one needs to mod this to make it better or wait for them to fix any thing. If you dont like Skyrim because of these listed “issues” you need to rethink the question “what makes a good game?”


On February 16, 2012 at 9:25 pm

Skyrim’s an awesome game. Bethesda doesn’t put out crappy games, except those on a console. They port to the console from PC, except on Fallout and related. The complaints about the UI are warranted, but it is by far NOT the worst UI ever. True, it could be a little more space effective, but it is a LOT better than Morrowind’s. The only thing I don’t really like about the UI is that if I make two swords, then upgrade them at the grinding stone to the same level, I cannot favorite them separately and have that bit stick through unequiping both swords. My character dual wields, if you can’t tell, and this makes things rather difficult when trying to use spells and quickly switch back to swords when out of mana. This is my only real problem with the game.

Combat could be a little more fun. I usually end up killing everything in two or three hits and I take no damage. There’s no skill needed unless you’re completely naked. I run with it at the hardest difficulty simply because I can.

The graphic “issue” is moot. Turn it to ultra preset. Everything is top notch quality and you get tree shadows! If your card can’t handle that many polys, then scuttle out and buy a new graphics card, or leave it at whatever was recommended by the software. My Radion HD5400 runs the game just fine in ultra mode as long as I turn off my second monitor and turn Aero off.

A few other things are the lack of useful enchants, but that’s not the topic of this list.


On February 19, 2012 at 6:38 am

I think you’re just an ungrateful little brat! I have this for Xbox, won’t ever get the creation kit on it and will never have mods. But at least I’m thankful for what I have! Bethesda doesn’t have to do crap to the sixth game, I will buy it even if it’s the same as skyrims engine. Also fallout 4 will be conning out in three years so if you want something with connected combat play that! I have 500-600 hours in skyrim and just now got bored and I have 800 hours in Oblivion and 200 in Morrowind. (mostly cause the loading screens take 4-5 mins on Xbox)
But seriously though, I will forever love any fallout or elder scrolls Bethesda makes.


On February 19, 2012 at 6:40 am

I think you’re just an ungrateful little brat! I have this for Xbox, won’t ever get the creation kit on it and will never have mods. But at least I’m thankful for what I have! Bethesda doesn’t have to do crap to the sixth game, I will buy it even if it’s the same as Skyrims engine. Also fallout 4 will be coming out in three years so if you want something with connected combat play that! I have 500-600 hours in Skyrim and just now got bored with it and I have 800 hours in Oblivion and 200 in Morrowind. (mostly cause the loading screens take 4-5 mins on Xbox) hahaha I did my school while it loaded cause I’m homeschooled.
But seriously though, I will forever love any fallout or elder scrolls Bethesda makes.


On February 20, 2012 at 8:17 pm

All you pc lovers are missing out! Play it on a 65″ flat screen w/ surround sound on xbox and it is AWESOME! Very few glitches. Had the guard glitch in Markarth or whatever its called but it fixed itself randomly. It was weird. Anyway quit moaning n and play how it was supposed to be played, on a fricken big screen. Sure beats the hell out of any pc game I’ve ever seen.


On February 21, 2012 at 12:55 pm

I especially agree with the last one about the UI. I also think that horses should be faster, your “companions” that are following you should have more dialouge or at least not saying the same thing over and over (Erandur).Also people should notice your accomplishments and respect you more like when your the leader of the companions, college of Winterhold etc, and that what you do with the different factions actually matters at the end of the game like multiple endings like in Fallout New Vegas.Also maybe more cool spells.


On February 23, 2012 at 2:55 pm

Seriously… What the hell is wrong with you people? I read someone say that it took them 2 hours to learn to use the menu. Really? I seriously had it down by the end of the first quest. If that long! And on top of that, I remember reading (I don’t know where) in the game, that you can favorite items, and it told how to get to that menu. Did you pay attention?

Also, I realize that the combat can be quite annoying, since it doesn’t feel like you’re making contact. But would you prefer to go back to Morrowind, where only 2 out of 10 times, you actually hit the target? I’m sooo sorry that this isn’t a combat focused game. I realize it plays a large roll, but combat wasn’t Bethesda’s biggest goal. If you want better combat, go play Dark Souls. You know, a COMBAT ORIENTED GAME.

You want less dialogue. Let me guess, you dropped out of school, because it was too much reading? Well, I guess that you will not even make it to the second paragraph of this post. If you did, congratulations! Now, you can go to dictionary.com to look up any words that you may not know.

Get this, I’ll even agree that this game has bugs. In fact, it has a ton of bugs! But what game doesn’t? Do you realize how video game development works? They do try to fix all of them that they can; But that doesn’t mean they notice ALL of them. And it’s even more difficult to catch every one of them, in a game like this.

I could go on, but I’ll end it here. And since people STILL like to use this: No, I’m not mad bro. I just enjoy stating some obvious to ignorant people.

That random Dude

On February 23, 2012 at 6:13 pm

Its elder scrolls V not VI


On February 26, 2012 at 9:59 am

OK my experiences and opinions, there was only one thing about this game that seriously pissed me off, I was doing the quest called The Book Of Love and when it got to the point (SPOILER ALERT) where you have to give the letter to Calcelmo it wouldn’t leave my inventory, after several tries (and reinstalling the game) I just thought “ it.” And went off to do another quest, but then I find I can’t advance ANY quests I had, not one, at this point I was level 44 and literally couldn’t do anything, luckily I had a previous normal save at level 27 and I’ve been playing from there ever since and I’m now level 55 but I’m constantly paranoid that the quests are gonna up again.

Onto combat, I play as a spellsword but the daft non-connecting melee attacks have veered me onto the magic only path, I actually like the hose-pipe spells, in fact that was my only problem with magic in Oblivion since it was so easy to miss a target with the (let’s be honest) crappy-looking projectile spells, the conjuration school needs more spells though, I’d like to be able to at least conjure up a Lich if nowt else.

Onto character interaction, and this may seem minor but I think it’s important, I’d like the ability to be able to at least give my spouse a hug or kiss, y’know show ‘em you care, I think it’d be nice. Then there’s the fact people follow you around like zombies, completely unaffected by most things you do, say for example you turn into a werewolf and your (in my case) spouse is just stood right next to you like “Duuuuhhh werewolf I’ll just not comment on that at all.” I’m not saying have them run off screaming but maybe before or after the first time they see you transform you’d have to explain you won’t hurt them. Then there’s the fact that one spouse, (mine lol) Derkeethus doesn’t leave his home and move into your place when you ask him, he just walks so far out of Darkwater Crossing then runs back, then out then back again, I’ve read in a few places that this isn’t a glitch it’s intentional, if so what THE ? And I know that a LOOOOOOT of people are actually married to him (because why the hell not right? Lol), and he doesn’t move in, what the seriously.

And finally onto minor things, I don’t mind the inventory but I do agree that you should have the ability to map spells and weapons to buttons, the graphics are a bit dodgy at parts but overall I think they’re good, as I said before the sword combat is dumb, especially during the kill animations (even decapatations look stupid), and there are freezing issues, that’s about all my problems. And if anyone’s curious this is the PS3 version.


On February 26, 2012 at 11:35 am



On February 26, 2012 at 2:03 pm

Damn trolls, unproductive roaches, where’s my bug spray?


On February 29, 2012 at 9:33 pm

I completely don’t agree with your number 1. I like the UI of skyrim over the oblivion UI. I could never get into oblivion for 1 reason, the UI. It was nothing but text, on top of that it was dull to look at too. It just didn’t catch my interest, I loathed every single time I had to go into that damned UI. In skyrim, I get to see what I’m using, I get to know exactly what my armor looks like before I put it on, exactly what my weapon looks like before I use it. What my equipment looks like is just as important to me as the stats. I don’t like blindly putting something on just because it has good stats without knowing exactly how it looks first.


On March 5, 2012 at 3:08 pm

On the picture at #3 the reason the shadows are pointing different directions is because THERE IS A LIGHT BETWEEN THEM


On March 12, 2012 at 5:31 am

There were 1.2 million skyrim pre-orders for xbox 360. Forget this article, we’re a demographic dammit.


On March 12, 2012 at 7:31 pm

You sir are entirly correct. I understsnd every game is buggy being a prospective programmer myself but these are large problems with the game that potentialy can affect gameplay. On top of that most of these could be fixed with very little code what so ever I.E. the dialogue. And for all those either retards of trolls out there saying this is a perfect game firstly go play some MW3 if you want a ty game with blood and crappy combat and leave us real gamers to try and help fix an already amazing game. Secondly learn how to use proper spelling and grammer dips.


On March 12, 2012 at 7:44 pm

@voccio no bug spray doesnt work on trolls we need a bridge for them to go hide under *pulls out axe and wood* lets get to work


On March 14, 2012 at 4:47 pm

My favorite thing about the voice acting, other than the cast seems to be about 5 people with one voice to each of them, is the twins in The Companions.

They’re twins. One speaks with a heavy Nord accent, the other talks like a normal person. They were raised together. Another great Bethesda clown up.


On March 16, 2012 at 9:16 pm

Wow, this review is full of whiny fail. The number 1 problem with Skyrim is not UI (seriously?) it’s very obviously the bugs and random freezing. This game, while far from perfect, is easily the best RPG I’ve ever played, and I’ve played a lot. This article is like listening to a younger sibling whine all day about the most stupidly petty things they can imagine.


On March 18, 2012 at 9:46 am

I wish Skyrim had more Daedra, so I’ll be pushing for more Daedra in TES VI. My favorite part of Oblivion was fighting the little Scamps, Churls, etc., and I would love to see more Daedra.

Also, since there are two solutions for when Astrid captures you (join DB, destroy DB), there should be as long of a questline for destroying the Brotherhood than there is for joining it. It’s a one quest thing to destroy it, while joining is a 7+.

Bethesda should also design a TES super-game, in which it combines Arena, Morrowind, Daggerfall, Oblivion, and Skyrim with up-to-date graphics, but a continent of sorts where you can travel to Cyrodil, Skyrim, etc.


On March 20, 2012 at 1:50 pm

The PC port is absolutely pitiful. It’s horrifying. Good game, but I really had to get used to pressing Tab 5000 times a minute, and having the world’s worst mouse cursor.


On March 24, 2012 at 6:55 pm

Guess what to everyone that bought the game on Console… Too Bad.

Modders have corrected the vast majority of flaws, bugs, errors, annoyances, that were posted here and were missed by these “in-depth” reviews. No one mentioned that items you forge or use had the wrong perks associated with them on release, but Modders fixed these too. Improved virtually everything right down to making different rabbit species, more bats, birds, more grass blades, stronger dragons, more types, more craftables, more uses for dragon souls.

I am completely satisfied with how the game is turning out thanks to the modding community!


On April 5, 2012 at 8:08 am

Despite disagreeing with virtually everything you said, I do agree it needs repair. There are ing hundreds of bugs with quests and graphics and NPCs and dragons and items and such and such. My smithing locked for no reason the other day, and improves so minimally that I need to make 12345 iron daggers to level it up once from Smithing 54 to Smithing 55. As this bug carried over to new saves, I had to re-download the game.


On April 14, 2012 at 2:07 pm

I mostly agree with everything except the combat; this is one of my favorite parts of the game in fact. Yes, the combat may be a little rough but the “in-the-action” first person view adds a lot of suspense and the all around feeling of being in combat. Sure, I’m no expert on this but I definitely feel the action.


On April 19, 2012 at 11:40 am

I don’t agree with a single one of the problems here. Skyrim is perfect, and whats wrong with the tab key, and the graphics options the graphics are fine as-well.


On April 30, 2012 at 2:27 pm

are u stupid or something?
why all the people this day complain the graphic things?
the graphic only bonus things in a video game!!
we want to play the game, so the most important is the gameplay
r u not realized the bugged quest?, crash?.
of course u not, u only look the graphic things and do not finish the game


On May 5, 2012 at 1:55 pm

I can forgive everything except the combat system and the conversations. Everything else, mods can fix. Concentrate on what cant be fixed or is too hard for modders to easily fix. Then release the mod tools at the same time as the game, (oblivion released the tools BEFORE the game released) not 4 months afterwards.


On May 6, 2012 at 9:11 am

These are all really small problems, and Skyrim is an awesome game even with them. Sure, the UI could easily be better and would be good if all those other problems were fixed, especially the animations. But would Skyrim remain an Elder Scrolls game if the combat was more realistic? I think not. and other than the mouse going wherever it wants, I see no problem with the PC ports controls.

Fuck u

On May 22, 2012 at 8:20 am

Half of these are only a problem on pc and the rest i really coulndt give a


On May 29, 2012 at 3:50 pm

The shadows in #3 is because the light source is in between the two npc’s, making the shadows away from the light source.


On June 9, 2012 at 11:26 am

You need to add one more thing, and it should probably be #1…

7) Less game breaking bugs. The Civil War quest line is so broken, the TES Skyrim wiki suggests you don’t even play the quests at all, or at least wait until you are deep into the game without much left to do. Is this really what Bethesda had in mind when it created what is essentially the most important quest line in the game behind the main quest? In fact, it almost feels as though it is part of the main quest, yet you are better off not playing it due to the various bugs it causes with your game and other quest lines.

Bethesda’s games have always had a ton of bugs and we’ve always gotten the same excuse, “In a world this big, you are going to have bugs”. How much longer are we going to accept that as an excuse to sloppy code and poorly designed quests?


On June 11, 2012 at 1:30 pm

I disagree with what you said about Skryim on PC. I had a much easier time of it on PC than X-Box. I had fewer glitch problems on PC, and when I did have glitch problems I could simply console command them gone.


On June 24, 2012 at 1:53 pm

OK. Rebutal:
1: Wrong.
2: Wrong,
3: Wrong,
4: Wrong,
5: Wrong,
6: Wrong.
Shut up already!


On June 24, 2012 at 2:16 pm

Love your ponts, but who said we were homeless?


On June 29, 2012 at 2:23 pm

This game could be a million times better, sorry to say. I actually would like Morrowind better if it weren’t for the major, MAJOR lag, and crash. I bought three Morrowind games and they all crashed after I finally made it to a certain point which would HAVE made it fun to play. Every time I got all my skills up it would crash, preventing me from enjoying the game experience. I don’t want to be some weak character, I want to be the most powerful force in the game that can annihilate everthing in it’s path. Well Morrowind is besides the point, we’re talking about the future here, but I’ll use Morrowind as a reference to explain how future games could improve.

The magic. There were tons of spells in Morrowind. Levitation, Unlock, Lock, Chameleon, Blind, Burden, Water breathing, Slow Fall, Paralyze, just to name a few. You could summon just about every creature in the game. You could spell bound every weapon in the game. The coolest thing about spells was that you could make your own after you bought them.

I also liked the smooth inventory controls in Morrowind. You could cycle through your inventory of weapons or spells by pressing R1 or R2. In Skyrim you have to press O, then press right, then continue pressing down or up until you find what you want. It’s dumb becuase it’s not intense anymore when your in the middle of a battle and you have to pause the action to look for something in your inventory. You can favorite certain items that you want but it still puases the action.

Enchanting: What’s up with the enchanting in Skyrim??? The coolest thing about trapping souls is knowing who they belong to and saving them. In Skyrim Whenever you trap a soul it just says Grand soul gem (grand), Great soul gem (Greaster) etc etc. Morrowind let you trap souls and they would be named. If you slew the Daedric prince Hircine and his prey Karstaag, the ice giant, The soul gems would be named after them. Soul gems filled with Daedric souls fetched outragious amounts of coin in Morrowind that you could never get your money’s worth off of a merchant. In skyrim, Grand soul gems fetch less than a couple thousand, as if the damn soul inside the gem isn’t worth more than that. It was cool that the soul gems had names after trapping a soul because You could put the soul gem on a shelf or table in your home and lament on the memories of battle with your foes, Especially whenever you trapped each of Dagoth Ur’s brothers and minions.

Another thing that sucks is you can’t sit items down where you want to set them and be done with it. They either disappear or are moved somewhere else. You can never change the look of your house the way you want. It just sucks. Not much of an RPG when it comes to things like that. Another bogus thing about skyrim is that when you drop something on the floor in your house, your housecarl wants to steal it. Even worse than that, if you have a wife or husband, your housecarl will try to kill her/him for it. It’s rediculous, they’re fighting over something that belongs to me any way.

I heard bethesda patched the exploit Ogrham Infinium, WHY, WHY, WHY would they patch a good glitch and just brush past all the other BAD ones like the dead dragon skeleton following you or those instances when you can never complete an important quest becuase the game just won’t allow you. For instance The white Phial is a mission that you have to collect a Briar heart, Mammoth tusk powder and unmelting snow. I have all three items,but, BUT it doesn’t count the Briar heart because I specifically have to collect it from certain Forswarn who Ive already killed previously before the mission. Briar Hearts weigh .5 each and I have six that I can never get rid of and never use. They’re permanently in my inventory and I have to be careful not to collect anymore. I tried checking for the forswarn to respawn, Nope. All the others respawn though haha -_-. It’s aggravating.

All yeah, and there’s nothing like plundering multiple dungeons and dreugh lairs just to get to your priiiiize, and what do you come across when you get to that point? A SKIMPY charm that gives 30 heatlth 30 magicka and 30 stamina. OOOOOH WOW, the game had me conviced it was something special and all mighty powerful. After all it’s been heavily guarded and locked away for thousands of years. PFFFF. I’ll sell it to the next merchant I come across and use it to buy a piece of bread to snack on along with a shot of mead.

Another thing that should be changed or reverted back to is the number of rings and amulets/necklaces that a charachter can wear. The charchter has ten fingers, eight if you don’t include thumbs, but can only wear ONE ring. That’s another bogus flaw in the game.

As it was stated by one of the commentaters on this forum the voicings on the NPC players are dull. I’ve run in to a number of black NPC women that have white Ukranian women accents and vise versa for redguard men. There’s one Arnold Swarzaneger looking redguard that has the voice of a young white skater boy. There’s around a total of ten human voices for all the NPC players in the game ( I havn’t really counted ) but I notice different NPC players have the same voices. I know someones getting paid to recite all those lines but come on, 500,000 copies sold at $50 a pop on the games release day should be enough to fill bethesdas coffers and then some. The Daedric princes voices are such a laughing matter. There’s no intimidation what so ever when you hear any of them speak. Morrowind’s Deadric god shrines had such monsterous, chilling, and threatening voices. The only one with a human voice besides Azura was Sheogorath, which made it interesting because it made one wonder why he had the accent of a mortal. He even looked like a mortal.

Hands down this game is better than any movie could ever be made about it. I’m surprised they havn’t tried making a movie. Like I said though, it wouldn’t be as good as the game, but the software developers have much to improve upon.

Bethesda engineers, if you read this which I doubt, Your games storyline is a brilliant masterpiece that I appluade you for but the game play is a real drag. I can not thank you for selling me a piece of which I waste my time on. It wouldn’t be a waste of time if it didn’t freeze,lag,or crash. All your games I’ve played does those things. It’s not the console on which the game is played, it’s the game itself. A console can always be fixed after it’s made, a game can never be. There’s nothing you can do to tweak to fix a game disc. Once the software is burnt to the disc it’s permantly like that. Find out whats causing these flaws before you sell them to the public. Quarantine test them for a length of time til it comes out right. I think you sold garbage to the public only because you liked the date of the release 11/11/11. It did have a nice ring to it didn’t it. Not for long though.


On August 6, 2012 at 7:38 am

I totally agree with the interface. Apparently it’s because skyrim was made for the consoles and then ported to the pc. cough cough… What The ?
Because for consoles, the menus need to be really simple, but pc has a mouse!
The SkyUi mod is a perfect example of how it should have been.
But my number one wish/complaint is the battlesystem.
It’s fine in skyrim, but I hope that in the next one, we get something like Dark souls or Dragon’s Dogma, something more of an epic feel.
And indeed the tedious dialogue (maybe more random events like getting hit with an arrow and you pass out and are captured or maybe even a mission where you go to hell and have to fight your way out) for most missions, you go and talk to the bartender : /


On August 21, 2012 at 1:12 am

Sadly, the blog poster is a moron. The UI is great. It’s not overburdened, difficult to navigate, or buried in submenus or unnecessary fluff. If you think this is one of the worst UI’s in the history of gaming, you really are not qualified to hold the task of writing for a gaming site, because you have no history with gaming.

You’re really just a troll on a soap box aren’t you?


On August 21, 2012 at 1:17 am


Technically, the shadow is still off. If you look closely, the shadow has the appearance as though the person is standing there, however one foot is raised. Hardly a detail worth crying like a baby about. But the blog author is a self entitled pompous jerk, so whatever.


On September 17, 2012 at 10:34 am

This probably isn’t a big issue, but I would like them to do more with the marriage in skyrim. It’s boring and it feels very insignificant and the spouse does nothing but hang around the house, I would like it to be more involved. They could also make the available NPC’s for marriage a lot better looking.


On September 24, 2012 at 1:52 am

All your points are minor
big deal u have to exit the game to change the graphics card, it only takes one minute
the conversations are boring because it’s and RPG with a fantasy theme of magic and swords
the guy ur fighting is an undead i don’t expect and undead to flinch
tab is just a button not a big deal
you can get a mod for ur UI at nexus again not a big deal
you can’t see some character’s toes….. just uninstall the game….

Tasman Devil

On December 29, 2012 at 3:09 am

You are quite a retard considering that pc is a build and not a port, and consoles are ported, face it you are just a console noob.


On March 17, 2013 at 10:32 pm

Really? Almost everything posted here is terribly wrong. There’s nothing wrong with the combat, and to put it simply, if you don’t like it, don’t play it. There’s also nothing wrong with the UI yet another pc gamer mad at everything.


On April 12, 2013 at 6:10 am

I agree fully about the UI, I always disliked its layout since the first time I played and thought it could have been organised and laid out a lot better. I also somewhat agree about the combat, it is enjoyable, but it often does feel a bit bland. Apart from those two things though, I always enjoy playing and I’ve never even noticed any of the other problems listed here and they have certainly never affected my gameplay or enjoyment of the game.


On May 6, 2013 at 11:52 am

I’m not one to look a gift horse in the mouth. There were so many options for personalizing characters & stats, making weapons, etc.. What about seemingly endless side quests and extremely interesting dialogue and storylines in this game. No other games come even close to the immenseness of the world of skyrim. Small glitches and a few boring conversations didn’t bother me. Over Analyzing a game like this is like over analyzing the mona lisa, or the painting in the sixteenth chapel lol. Fighting was also awesome, could be a little better, yes. Hacker slashers like Dark Souls have beaten Bethesda in FP combat, but don’t even scratch the surface of the grand “open world” of TES or Fallout. I’ll take the bad with the awesome ;) I would rather have MORE games by Bethesda than a perfectly glitch free game. They do need to hire more people for that purpose. I’d say they should triple their current staff and put out triple the titles. Any mistakes they made, they have learned from, just like Oblivion. The next title should be Fallout 5 now that the legal battle is over. I’m going to have a heart attack when it comes out hahahaha


On June 14, 2013 at 6:56 pm

“Say it with me: “the tab key is not a substitute for the B button.” Doesn’t that feel good? You can certainly try to play Skyrim with a mouse and keyboard, but it’s an exercise in frustration. I didn’t get beyond the character creation screen before I switched to a USB gamepad, after about 100 mouse clicks that missed their intended target for no good reason.”

ARE YOU FOR REAL? Seriously now, do you even call yourself a gamer? They use the freakin’ tab key because it’s convenient, it’s just next to WASD and it’s a BIG KEY. Are you really a PC gamer or are you pretending to be one? I’m thinking you’re just a hater.

Let me know when you accurately shoot an arrow in a desired place with a gamepad (WITH AUTO-TARGET SH!T OFF OF COURSE)

The rest are correct, but still some of them are just details… except #1 ofc. Thank you SkyUI team for fixing this while Bethesda didn’t give a !

If you wanna rage for a game-of-the-year winner game that you didn’t think it deserved the title, do it with solid facts, not details. And if you continue playing RPGs and especially TES games with a gamepad, then just stop talking like a gamer, as you are not one as you prefer a gamepad over a mouse+keyboard… On an RPG… and especially a TES game… “Gamepad over mouse+keyboard”… My eyes… oh it hurts….


On November 4, 2013 at 8:48 pm

Rain and snow have fallen through solid spaces since Morrowind.


On January 5, 2014 at 9:38 pm

Here’s an idea for the main campaign of The Elder Scrolls 6 for whenever Bethesda may create it. It’s a little long but a good idea, so bear with the length if you wish to judge its potential for yourself:

Setting at start of game: High Rock, Loredas, sixth of Mid Year, 4th Era Year 291, 12:00 pm

Nearly 100 years after the events of The Elder Scrolls V, following the passing of the Dragonborn, Tamriel has rejoiced in an unprecedented time of prosperity. With Alduin the “world eater” gone and tales of the Skyrim hero’s many exploits afterward, (including the defeat of Lord Harkon and the resurrected Miraak serving Hermaeas Mora), the various races are cheering at the downfall of so many god-like forces at the hands of a mortal, boasting a new found pride not seen since the end of the Oblivion crisis that they can overcome any threat to their presence and domination of their world no matter where it may come from or what form it may take. But now, a new power has risen from the shadows to incite the destruction of Tamriel and its denizens, a power that stretches back to before the beginning of the Elder Scrolls universe… An extremely formidable sorcerer named An Dell, who claims to be the child of Sithis, has come forward with a plan to enact what he calls “divine liberation” over not just Tamriel but all of Nirn and Mundus. The tool with which he will exact his ambition is an artifact unknown to the world of mortals, forged by the et’Ada who would become known as the Aedra from within the Auribis prior to the creation of Mundus. The Dawn Orb, nicknamed the Infinity Stone by the et’Ada, is a golden stone covered to the microscopic level with magically carven markings, a tool of unlimited knowledge and power. Some time after being created, it was buried deep underground toward the center of Nirn prior to the planet’s completion countless ages ago to serve as a magical conduit through which the Divines could maintain their spiritual connection to Nirn and its creatures (This was required for them to keep their presence tethered to the physical plane, as those who did not die during the creation of Mundus had sacrificed most of their power) Its name comes from its relation to the primordial deities Sithis and Anu, who were evenly matched in power and wisdom. In their early days, the two brothers shared everything with each other, including the ability to pass freely through the flow of time. The brothers used this power several times, visiting different eras of the future to be and seeing visions of many things from the creation of Nirn to the countless conflicts on Tamriel. Anu, as the God of order, believed from what they had learned that this power over time should never be passed on to their successors, the et’Ada. Sithis, being more of a free thinker, believed that power should be free for all to use as they please and was frustrated over sharing this power with his brother, believing himself wiser and therefore the only one who should wield it. Sadly, Anu did not need foresight to see coming the inevitable clash between he and his brother, nor could he change the outcome. After their great battle that gave birth to the et’Ada, Sithis, free from his brother’s inhibitions, spoke to the future Aedra and encouraged them to begin crafting this orb as a tool to protect the balance of all things, promising to provide his own sacred knowledge (This was actually a deception the clever Sithis used to manipulate the young and naive et’Ada into creating a tool of power for his own ends, to see his vision of a world with power free to all who seek it play out). He imparted many great secrets to the et’Ada during creation of the orb, including a spell to reverse time itself! This was originally intended by the Aedra as a last resort in case the world of mortals became so chaotic and on the verge of collapse that the Aedra were forced to use its power to turn back time to before the crisis happened, so as to give their precious children another chance to play out their choices differently. In a sense, this artifact contained within it the power of Sithis and Anu, a power that could potentially turn everything back to the “dawn” of time. The catch is, the orb can only be used once every nine thousand years during a certain star alignment always falling on the first of Mid Year. This alignment connects the orb’s inner spiritual aura to all stars in Mundus like a web of tiny lights. Once done, this alignment will not return for nine thousand years more. And it can only be used by a mortal (This was to prevent a Daedric prince from using it even if one found it, though an Aedra or Daedra could have easily guided or tricked a mortal into doing so for them). Once found, the orb can only be activated by first arranging the puzzle of markings to the desired spell, of which there are countless contained inside far beyond mortal power, then taking it to each of nine well hidden secret temples scattered throughout Tamriel, said to have been built by the first elves who settled there that supposedly heard Akatosh instructing them to do so. Once inside, the orb must be placed into a magicka amplifier that draws upon the energy inside Nirn itself and magnifies it, sending a geyser of raw magic into the sky to resonate with and focus the orb’s power with the aligned stars. Only when the beacons of all nine temples are activated can the orb finally be utilized, at which point it will glow like a miniature star. Now, somehow An Dell has found and dug up the orb from its resting place within Nirn’s deep interior. Through a psychic message via illusion magic, An Dell speaks in the minds of all those in Tamriel, stating that as the last child of Sithis, it is his destiny to restore order to this world rotted by men and mer and that none shall stand between him and his mission. Once all nine beacons are lit, he plans to use the time reverse spell and send Mundus back to a time before the beginning of the et’Ada! Believing that mortals have become irreparably corrupt and that the Aedra cannot change them, An Dell’s view is that the only way to truly make the universe right is to send it back to before its creation, so that his father Sithis can correct the wrongs done by the Aedra and remake a new universe ruled under his wisdom alone. He will destroy the et’Ada and create Mundus, Aetherius and Oblivion as one universe, creating a world fully under his omnipotence, a better world free from corruption, war, suffering and above all, blasphemy against the one true Divine’s will. Being the spawn of his deity father and mortal mother (the woman who would become the Night Mother and Sithis’ bride), An Dell is mortal and thus capable of using the orb despite having a godly soul. Though the Dark Brotherhood believes the legend that the woman sacrificed her five children to Sithis, the truth is that two of these children survived. While their bodies did die, their powerful souls lived on and were able to possess the bodies of two other living children unbeknownst to their parents. Their exceptional divine power, courtesy of their relation to Sithis, allowed them to repeat this process many times across thousands of mortals and lifespans, essentially making them eternal so long as their souls remained intact. And their father, unable to sense their cloaked spiritual presence within mortal flesh, believed his children were all sacrificed as intended. Now, in his most recent reincarnation as a High Elf, An Dell is back to repay the power given to him through his father by carrying out his plan to give Sithis power over all life. Having already found one temple and lit the beacon, the mad wizard travels to find the others, aided by his “invisible army” of magically brainwashed Tamrielans who can be anyone anywhere to a certain distance and amount. With Nirn in danger of ceasing to exist, the people of Tamriel panic as their empires and forces ally to kill this phantom of Sithis before he achieves his goal. But with An Dell’s incredible arcane prowess, his centuries of fighting experience and his ability to brainwash almost any opponent to his side, there seems to be no stopping him. He even has the assistance of others in political power who have been secretly worshiping and aiding him of their own free will for the past few years behind the scenes in preparation for his plot. The Dark Brotherhood, the loyalist followers of Sithis, have also allied with An Dell to establish his father’s universal supremacy even at the cost of their own world and lives. The only foil to this insanity is An Dell’s sister Ev Rile, the other surviving child of Sithis who still has faith in the mortals and cut ties with her brother long ago, living among the people through every era, hiding in plain sight with a flesh and blood body. But like her brother, Ev Rile knows that while relocating her soul from one body to the next in order to continue living in the physical world is easy, if her or An Dell are killed in their current forms, their souls will pass into the void where their father dwells, never to return (And the soul transference takes most of their power, making it something they can only use once every few decades). Now being hunted by An Dell’s minions to find and kill her before she can interfere, Ev Rile searches across Tamriel, staying one step ahead until she can find the one thing that may be able to thwart An Dell’s plans: YOU. Against all odds, you, a rather ordinary traveler of your own creation, are blessed with an unexplainable immunity to An Dell’s brainwashing, making you the ultimate and probably only weapon against his magic. Ev Rile sensed your presence the moment the first beacon was lit, though why is initially unknown. Once she finds you, reveals who she is and explains the situation, your quest begins. Joining forces with Ev Rile along with several others who will aid you along the way and teach you to become the warrior you must, you and Ev Rile will embark on a long and perilous journey across Tamriel filled with trials, friends and sacrifices, from the ashy lands of Morrowind to the falling Imperial center of Cyrodiil, across the sea to Hammerfell, through the plains of Oblivion and beyond in a race against An Dell and time. With help from Ev Rile’s magic, which is comparable in strength to her brother’s, and knowledge of Tamriel’s forgotten secrets of history, you must locate every temple and destroy each of the magicka amplifiers within guarded by great power that includes never before seen ancient traps, enemies and creatures, all the while battling legions of An Dell’s mind slaves made up of races from all over as well as monstrously powerful new daedra summoned by An Dell’s magic from various parts of Oblivion. You will also see firsthand how these events affect the lands and people around you as you travel. To find these temples, as even Ev Rile and An Dell cannot know their locations on their own, you will need help from other lost wisdoms, namely the Elder Scrolls of course, specifically certain scrolls that are scarcely written of only in legend. These are the oldest of the scrolls, some of which are believed to be myth while others are said to have the power to destroy the world if disturbed! But these are risks among many that you must take. On this path, you will not only discover the truth behind your mysterious resistance to An Dell’s power but also the secret histories of Ev Rile and An Dell following their birth. Many mysteries of some of Tamriel’s greatest events will also finally be answered as this conspiracy grows, including the disappearance of the Dwemer at the conclusion of their war with the Ayleids, who also had an unknown hand in this coming apocalypse as well as the cataclysm that sank Yokuda beneath the sea. It will all lead to the discovery of the previously unseen elven homeland of Aldmeris where the secret of the elvs’ connection to Sithis will be uncovered as well as a power that may be the key to An Dell’s defeat. As fear rips Tamriel asunder and entire provinces begin to fall, the final hour is on the horizon as the remaining armies of Skyrim, Cyrodiil, Morrowind, High Rock and Hammerfell (The other provinces are currently in chaos) unite in a giant alliance composed of every race in a last ditch all out effort to stop An Dell and his army of their unfortunate brothers and sisters. Ultimately however, there is only one hope as you and Ev Rile with help from the accumulated allies of your journey confront An Dell at the final temple in The Heart of Nirn and meet to decide the fate of Mundus. Will you save this world of imperfect mortals that Ev Rile still sees the good in despite their dishonoring and mocking of the Divines, giving them another chance at life on their own terms? Or will you betray Ev Rile and side with An Dell’s vision of a better world ruled by Sithis, especially once he and the Elder Scrolls reveal the truth about who you really are and your ties to the creation of the Dawn Orb? As always, your choices and who you help or hurt will have consequences, some apparent like who allies with you and some not. As the surface of Tamriel becomes a battlefield, it’s up to you to choose how you play your role in the greatest crisis yet in Elder Scrolls history and act before the whole of all creation divine and physical alike is sent back from existence! And if the world is saved, what will become of the people? How will your choices affect their divisions among each other? This is the tale that will close an era and either begin another or end it all. Whatever Nirn’s final fate may be, know this. Tamriel will never be the same…

This is The Elder Scrolls VI: Aldmeris. Tell me what you think PLEASE! :D

Red Menace

On January 5, 2014 at 10:00 pm

Holy paragraphs, Batman!