7 Things We Want From Batman: Arkham Origins

Batman: Arkham Origins was announced just a couple days ago. It’s the latest title in the on-going Arkham series of games starring Batman and it’s set years prior to the events of Arkham Asylum and its sequel, Arkham City. The game is not being developed by Rocksteady, and is instead being made by a new studio, WB Games Montreal.

Essentially, the game’s developers have the unique opportunity to prove themselves as a studio with Arkham Origins and make the game its own instead of simply relying on the formula established by Rocksteady’s games. So here’s some of the things we think they can do with Arkham Origins.

Better Stealth

Stealth is one of the more contentious elements of the previous Arkham games. A few of the stealth missions in both Arkham Asylum felt largely like gimmicky puzzles due to their instant fail states for being detected. While enjoyable on their own terms, these missions appear to have been forced in the larger picture and only served to give Batman something to do besides killing things all day, breaking up the monotony of constant combat. The game’s sequel, Arkham City, allowed Batman to use stealth to his advantage on some occasions, but the aspect still isn’t quite as good as it could be. As they’re designed, you have to figure out the routes of your enemies and take them out one at a time.

What we’d like to see is for stealth to be entirely optional and done in such a way that you should be able to play a large portion of the game using stealth. Think Dishonored—a game which allows the player to kill everything in sight, or hide in the shadows and disable opponents instead of taking their lives. Even better, Arkham Origins could allow for players to specialize in stealth instead of combat and play through much of the game with the aid of his shadow instead of his fists.

Streamlined Gadgets

Why does Batman carry several different types of Batarangs? A single Batarang that has the ability to turn into different forms based on context would do just as well. Just as well, Batman carried way too many gadgets in Arkham City.

Give Batman fewer gadgets to play with, but make them useful in a wider range of situations. An electrical gauntlet that also fires stun darts to hit enemies at a range would give Batman the ability to electrify his attacks. Likewise, exploding smoke pallets would allow Batman to disorient large groups of opponents would be a great way to initiate combat, or provide him with an escape and slink back into the shadows.

The Batcave and Alfred Pennyworth

The Batcave is Batman’s base of operations. Given that Arkham Origins is set in greater Gotham and isn’t strictly confined to a small location, there’s little reason for Batman not to operate out of the Batcave and return to it from time to time for some R&R and interactions with Alfred.

As a matter of fact, the Batcave could be an upgradeable lair that begins as something less-than-lustrous at the beginning of the game, indicating Batman’s relative “newness” in the crime-fighting scene early on. It could expand as Batman acquires and develops more technology to defeat the enemies he faces. The state of the lair would reflect Batman’s experience as the story progresses.

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9 Comments on 7 Things We Want From Batman: Arkham Origins

R.J.

On April 11, 2013 at 7:36 pm

What I would have liked to have seen was another game from Rocksteady, but for whatever reason, that isn’t happening. I have to wonder why considering how well Rocksteady’s games turned out.

BiblboG

On April 11, 2013 at 7:47 pm

I read the Game Informer article on Batman Origins and it seems like Rocksteady is working on another “secret” project at the moment. The article implies that WB has Rocksteady’s blessing and support on this game but that WB has total control over the game’s development.

From what I read this game is everything I wanted in the next Batman game but the fact that Rocksteady isn’t in charge makes me uneasy.

Michael

On April 11, 2013 at 8:36 pm

Guess I was late. But the only thing I want to see is this game done by Rocksteady.
Stay tuned for the uproar this is going to cause. Ok one more thing and that is something like NIGHT OF THE OWLS.

Goner

On April 12, 2013 at 7:36 am

OK Ian i agree with most thing you have written, but it depend of what all of us expect of BAO to be, a full Gta like or what he’s already, a beat them all with stealth.
- In a huge open world it could have been great to drive the bat mobile but in most of the ancient games the situation just don’t permit it, close Asylum or Big prison .
- The use of the batarang maybe could have been a bit simplify, but most of is gadget are associated with each button completed by cross combination and can be use to reach crazy score in a single combo, even God of war or DMC are not so rich or maybe equal (i’ m not 100% sure), add more gadget imply a game pad with more button, or being a mutant ( they exist , they’re killing in Starcraft 2 ; ) .
-In the first Arkham the Bat use to go in his lair for upgraded his tools and that was short enough to not break the rhythm ,in the 2nd Alfred just send them, in a cool way… BTW, so too many access could’ve be long and useless for the game play, unless they forced it ( some wound to cure etc…), but they were probably don’t want to make a Gta like , but just a quick arcade game after all it’s more a beat them all than anything else, unless it change for origins of course so why not.
-Interactive fights environment they were already present in the 2nd (skulls smashing on the wall ,wall crawling for a hit,grapnel boost take down, etc…) yeah they could have do more but it will also cost more power, ram, whether it is … .time will tell.
-The villains and other featuring, yeah sound good to me ,the 2 Arkhams were rich enough for me ,
i think than the ” all in one” is the better way to ruin every thing, if you give all you got in one shot ,you will have nothing left, example how could have they explain that the bat in the prequel is more equipped that the bat in Arkham city? Unless of course he switch sometime, by the Batcave. BTW i hope they will have some summoning feature like ” THE” Man of steel, a bit like the special in the first Street of rage, it could be cool just after the release of the movie this year,Come on!! a 50hit combo finish by superman optic blast (non lethal of course), the Joker ?I’ m done with him.
-Episodic stories with a comics it’s possible because of the infinite enemy and plot, unlike ( this is a bit off topic) Assassin creed who seem to don’t have a main plot anymore, come on!!! “Assassin of the Caribbean “,what next “Assassin evil dead 2013″.

So frankly when i heard about a new Arkham, i wasn’t OK with it because it seem obviously about the same place, and after checking the first shots ,seeing the same henchman and place with just few modifications, i just get bored ,it could have been just a DLC if it wasn’t in the past ,i have no problem ( on PC ) with the Unreal E3 ,cause with : physx and tessellation, it’s perfect, plus the Bat strike at night so this engine still rock for dark atmosphere, we are now in a time of transition between hardware and engine so this game it’s probably a last hit for console actual gen’ s, the screenshot talk themselves, or they could have wait and let, Arkham to Gotham and make us a tons of DLC, with a huge city when the Bat could have punching the days and stealthy break bones at night.
Still i’ m just gonna wait and.
I hope than i have not double post, i got strange issue with my internet, so sorry if it happen.

Ron Whitaker

On April 12, 2013 at 10:24 am

@Goner – All taken care of!

Goner

On April 12, 2013 at 8:16 pm

thanks ; )

Josh

On April 15, 2013 at 11:51 am

I’d like to see more open world, Loved infamous and think a Batman game in that sort of open world could be a lot of fun.

Robert

On July 16, 2013 at 11:14 pm

I don’t really like the idea of one type of batarang, but only because that means he had better technology, then lost it. Everything else sounds genius, but from what I’ve heard, there’s no vehicles in this game (other than the batwing, which is more of a quicktravel thing.

andinio

On February 25, 2014 at 8:47 am

ok now i know that playing as batman is very interesting because ther is the action you can beat a lot of people ther. But i think is going to be more iteresting if you can play with bruce wayne too because its going to show gotham when its day. And the other problems Bruce Wayne have.Because its not only the batman side its Bruce Wane too after all.And the action to cotineu weeks or days because for only one night is boring.Or at least we can play with batman and Bruce Wayne both when ever we want. Thank you for reading.:)