95% of PC Players Would Have Pirated Ghost Recon: Future Solider, So Here’s A Free Version Instead
According to Ghost Recon Online producer Sébastien Arnoult, free-to-play games exist as a result of PC game piracy. Ghost Recon: Future Solider will be a console-exclusive title, with PC users having access to the free-to-play Ghost Recon Online.
We are giving away most of the content for free because there’s no barrier to entry. To the users that are traditionally playing the game by getting it through Pirate Bay, we said, ‘Okay, go ahead guys. This is what you’re asking for. We’ve listened to you – we’re giving you this experience. It’s easy to download, there’s no DRM that will pollute your experience.’
Wait a minute… This can’t be. A developer is combating piracy through means other than punishing paying customers? Preposterous.
We’re adapting the offer to the PC market. I don’t like to compare PC and Xbox boxed products because they have a model on that platform that is clearly meant to be €60’s worth of super-Hollywood content. On PC, we’re adapting our model to the demand.
Is the implication here that the PC version will not be up to snuff with the console version? That PC users have two options: play the proper version on PC, or settle for this free model that is “clearly meant to be $0′s worth of content?”
When we started Ghost Recon Online we were thinking about Ghost Recon: Future Solider; having something ported in the classical way without any deep development, because we know that 95% of our consumers will pirate the game. So we said okay, we have to change our mind. We have to adapt, we have to embrace this instead of pushing it away. That’s the main reflection behind Ghost Recon Online and the choice we’ve made to go in this direction.
“Ported.” That word makes me shudder. Who would have known that piracy was the solution to the elimination of console ports? Thanks, Pirate Bay. Your secret plot against consolization has prevailed.