Activision Lays Off Deadpool Development Team
Activision continues its horrid practice of firing its employees once their work on a game is done, even before the game has a chance to make it out the door. Today, the publishing giant announced that it was letting go of 40 employees from High Moon Studios, whose work on Deadpool was just about complete.
In a letter to Kotaku, the publisher said that it had laid off 40 employees from High Moon Studios, which accounts for most of the development team on Deadpool.
Activision’s statement reads as follows:
“Activision Publishing consistently works to align its costs with its revenues – this is an ongoing process. With the completion of development on Deadpool, we are taking a reduction in staff at High Moon Studios to better align our development talent against our slate.
“Approximately 40 full-time employees will be impacted globally. We are offering those employees who are impacted outplacement counseling services.”
It’s not uncommon for publishers to issue a massive layoff upon the completion of a game, but to do so before the game even had a chance to ship is nothing short of disrespectful to the developers and the work they put into the title.