Activision Lays Off Deadpool Development Team

Activision continues its horrid practice of firing its employees once their work on a game is done, even before the game has a chance to make it out the door. Today, the publishing giant announced that it was letting go of 40 employees from High Moon Studios, whose work on Deadpool was just about complete.

In a letter to Kotaku, the publisher said that it had laid off 40 employees from High Moon Studios, which accounts for most of the development team on Deadpool.

Activision’s statement reads as follows:

“Activision Publishing consistently works to align its costs with its revenues – this is an ongoing process. With the completion of development on Deadpool, we are taking a reduction in staff at High Moon Studios to better align our development talent against our slate.

“Approximately 40 full-time employees will be impacted globally. We are offering those employees who are impacted outplacement counseling services.”

It’s not uncommon for publishers to issue a massive layoff upon the completion of a game, but to do so before the game even had a chance to ship is nothing short of disrespectful to the developers and the work they put into the title.

Join the Conversation   

* required field

By submitting a comment here you grant GameFront a perpetual license to reproduce your words and name/web site in attribution. Inappropriate or irrelevant comments will be removed at an admin's discretion.

6 Comments on Activision Lays Off Deadpool Development Team

Steve

On April 2, 2013 at 5:43 pm

Man, they could not even wait until the game was released? Sad. It seems like the gaming industry can be pretty cut-throat.

DrChannington

On April 2, 2013 at 5:54 pm

Ice cold, Activision. Ice cold.

thejfather1

On April 2, 2013 at 6:26 pm

Oh come on now, this is ridiculous, give them a chance!

R.J.

On April 2, 2013 at 11:30 pm

At least let them stick around to finish what they started. Even if only a few were needed to finish up, it shows a lack of respect to not let them all enjoy finishing their work. Of course, publishers are no strangers to closing down devs almost immediately after release, so now I suppose they’ll be looking to cut staff as soon as that person’s particular task is completed.

Michael

On April 3, 2013 at 12:48 am

This is fudged up turds.
Same happened to Square enix like I said was going to happen.
http://www.joystiq.com/2013/04/02/layoffs-square-enix-los-angeles/

I think its time that all workers get together and leave these corporations in which are owned by people who know nothing about games, and are just there to see how there games can rip off there consumers in the long run.

That’s why I don’t want to work for any company and give them my ideas. I’m just waiting patiently to self finance my projects.

quicktooth

On April 3, 2013 at 11:18 pm

la la la, *continues not to buy from activision*…