Alan Wake Hits PC on Feb. 16 with Amped Graphics, 3-D Support

Remedy Entertainment has finally given us a release date for the upcoming PC port of Alan Wake: Feb. 16. That’s when we’ll see Wake fight the Darkness on Steam, as well as Electronic Arts’ Origin platform.

Alan Wake on PC will run players $29.99, which will include the original game as well as the two DLC packs that were released over Xbox Live, The Signal and The Writer. There will also be a limited collector’s edition that’ll go for $34.99.

Remedy hasn’t been sitting around as it preps for the PC version, either. Here’s a list of new features the game will include when it hits PC, straight from the press release:

  • Experience Alan Wake’s Pacific Northwest in higher resolutions and higher fidelity than ever before.
  • Refined and fully configurable mouse and keyboard support (or if you prefer to play with the Microsoft gamepad connected to your PC, you can do that too!).
  • A wide selection of customizable graphics settings and support for 4:3, 16:9 and 16:10 aspect ratios.
  • Multithreaded engine that takes advantage of quad core CPUs.
  • Additional options our fans have sought after, such as field of view adjustment as well as “hide HUD”.
  • Works with AMD Eyefinity 3D 3-screen mode.
  • Works with NVIDIA NVISION2 Stereoscopic 3D.

As for the downloadable follow-up to Alan Wake, Alan Wake’s American Nightmare, that’s hitting on Xbox Live on Feb. 22. Doesn’t sound like that’ll be coming to PC anytime soon, unfortunately.

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2 Comments on Alan Wake Hits PC on Feb. 16 with Amped Graphics, 3-D Support

Brandon J. Clark

On February 2, 2012 at 9:01 am

Everyone should read this as:

“We’re sorry we totally SCREWED the PC community, and since we still intend on taking your money with future titles, we decided it makes sense to at least throw you a bone so you won’t COMPLETELY hate us.”


On February 3, 2012 at 12:16 am

Gonna be if its DirectX 9… so much for a microsoft game and as microsoft is bragging about DirectX 11 and trying to get pc games to next gen level and they can give it to their own. After a 6 year wait from the “Dropped PC Exclusive” we still gotta put up with 8 year old API tech. Good riddance to the 360 and PS3 as they hold back graphics technology.

And for the amazing features lists they proudly are boasting about above… Nearly 99% of PC games today since 2008 have these features and its nothing new for us today.
ITS 2012!