Alan Wake PC Review: A Port That Gets It Right
Actually, the entirety of Alan Wake PC feels like it came about from popular demand, with Remedy making sure to get everything Alan Wake fans wanted to see. Along with all the PC options players could want, 3-D support, FOV controls, multiple aspect ratios and really strong graphical support, there are more minor options available as well. You can switch off the heads-up display for the first time in Alan Wake, for example, which adds a bit of challenge and quite a bit of ambiance to the whole experience. And the PC version packs audio commentary from the developers that can be switched on for the Alan Wake superfans out there.
From a control standpoint, Remedy has done a nice job of converting a game built for the Xbox 360 controller to a keyboard/mouse environment. Everything feels nice and intuitive, with the mouse making it actually quite a bit easier to aim and even just look around while wandering through the forests surrounding Bright Falls. There are portions of the new control scheme that don’t feel quite as intuitive as having a gamepad in your hand, but if a controller is your bag, Remedy also included support for an Xbox controller with the game. I don’t actually recommend it because the greater mouse control feels right for Alan Wake, but it’s there if you need it.
In terms of “bang” in proportion to “buck,” it’s hard to go wrong with Alan Wake PC, either. The standard edition package runs at $29.99 and includes the full Wake experience — the original game, which is broken up into six episodes and portrayed kind of like a season of a TV show; and the two add-on DLC chapters, The Signal and The Writer. You also get the game’s soundtrack. Opt for the Collector’s Edition (normally coming in at $35 but on sale on Steam during launch week) and you’ll get some extras that make the price tag even more palatable, like the 144-page PDF companion book that further explores the game world of Alan Wake. Taken together, just the game and DLC themselves ran Xbox 360 players better than $70. Throw in the extras and that price is well over $80 — and PC gamers pay, at most, $35.
If you played Alan Wake on Xbox 360, I have some bad news for you: Alan Wake PC is the definitive experience. Remedy’s port is the superior version and in many ways, the way the game was meant to be experienced. There’s really no good reason not to snag this one — the price is right, the port is phenomenal, the extras are fantastic; it looks and plays great. If you missed Alan Wake when it came around two years ago, your wait was not in vain. Remedy has created an example against which a whole lot of other modern console ports should be judged. This is how you do it right.
- All of the Alan Wake content that made it onto Xbox 360 (which we very much enjoyed)
- Great price tag
- Amped graphics to accommodate PC hardware
- Lots of fan-requested options baked in
- Eyefinity and NVISION support
- A port that doesn’t feel like a console game repackaged for PC
- Collector’s Edition packs lots of solid extras
- DLC included
- Ultimately the same game as on Xbox (if you happen to have that version)
Final Score: 95/100
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