Aliens: Colonial Marines Writer: “All Good Games Are Collaborative”
Mikey Neumann, lead writer for Aliens: Colonial Marines, has spoken up against designers who attempt to take sole credit for a game‘s strengths and asserted that all good examples of interactive art are a result of collaboration.
“It’s a very collaborative process. We all have official titles, but nobody ever follows them. We all work on design, we all work on the story, we all work on the levels, and characters. That’s the only way to do it. All good games, no matter what, are a collaborative process. There is no magic guy that just makes everything.
“It’s not a movie, man. It’s a little disingenuous to me when people allow themselves to be seen as that.”
The Star Wars prequels have shown us what happens when one person has ultimate creative control. While I believe there’s some artistic magic lost in design by committee, a happy medium between these two extremes produces the best results.