An Explanation of BioShock Infinite’s Ending (VIDEO)

The ending of BioShock Infinite is confusing, to say the least. With information scattered throughout the game in the form of voxophone audio logs that actually illuminate a lot of the plot, plus a shattered timeline that weaves in and out of the present, it can be tough to follow what’s going on.

Luckily, Game Front’s Mitchell Saltzman has taken it upon himself to untangle the timeline of BioShock Infinite and put it together in video form. Check it out above.

Don’t forget to like and comment on the video, and subscribe to the Game Front Walkthrough YouTube Channel for more game walkthrough vids.

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10 Comments on An Explanation of BioShock Infinite’s Ending (VIDEO)


On March 31, 2013 at 1:08 pm

The ending wasn’t that confusing. A number of sci-fi shows have used the same idea. Stargate SG-1 used it. I ended up having to explain it to my daughter, only to have her gasp in surprise, saying, noooo. really? She was still a little confused after, but understood it alot better. Even claimed her head hurt cuz she was absorbing sooo much info.

Phil Hornshaw

On March 31, 2013 at 1:23 pm


I found it problematic mostly because it can be hard to figure out just when certain things happen in the timeline. Mitch and I spent a lot of time talking about it, and I’ve been pointing out to myself things that didn’t really jive, only to walk them through and see that they do make sense. There are fewer holes than I thought, although the game requires you to make some big logical leaps based on its own rules.

One of the big things for me is that it’s not “infinite,” as the title implies. There are a limited number of possibilities, based on the game’s rules, and once I got over that aspect, it worked a lot better.


On March 31, 2013 at 2:40 pm

The ending was simple if you ever watched TMNT Forever.

True that there were alot of movie references in the game. But in bioshock Infinite the Booker and Elizabeth you are playing are technically the Prime version. When drowning him the other Elizabeth’s vanish preventing there births in the other realities except the Prime one. That’s why you only see her left.


On March 31, 2013 at 4:05 pm

I guess growing up loving sci-fi, helped. I’ve seen similiar theories in books and tv shows. The thousands upon thousands of different realities based of different choices that are made. Realities spitting.
Michael, thats exactly what I told my daughter. She hadn’t caught that. The look on her face when I told her that you had agreed to kill yourself, was priceless.
As I said. Stargate SG1 had several episodes dealing with the exact same thing. They were accessed by a mirror. Daniel accidently travel through to one and had to try and figure out what happened. Actually Star Trek had a similiar episode with the alternate kirk (although different, had similiar properties to the story). The theory has been around for a long time.


On March 31, 2013 at 4:44 pm

What about the “after credits” scene..would ben nice to say something about that :) to me it tell’s that Dewitt version got “zeroed” to beginning and get to keep Anna, while only Comstock version was erased


On March 31, 2013 at 8:54 pm

I thought the multiverse story design was an obvious giveaway after seeing the coin toss results on the chalkboard at the beginning. Made it easier to understand the intricacies of the story.


On April 1, 2013 at 1:04 pm

What I’m curious about is the level of control the Luteces had. As the coin flip scene shows, 122 versions of Booker had been brought through and failed, so I have to wonder if the Lutece’s only had a few options available to them since after so many tries you’d think they would realize that pulling Booker through wasn’t working. And the fact that all of the Bookers chose ‘heads’ means that there is always certain similarity, and with it, the constant risk of failure. But then again, Elizabeth notes that all the worlds are “similar and different” as evidenced by how the Booker we play as doesn’t care about the Vox Populi, but he ends up in a world where a different version failed when he died fighting for the Vox. And ultimately, being able to control Songbird rather than fight him was the key which all those others couldn’t accomplish, so maybe the Lutece’s were only able to try over and over again until they found the right set of variables. Another thing that I wonder about in regards to this is that the piano scene suggests that the Luteces knew both the right combination of notes and that the right instrument was needed, yet they didn’t just say what to do, so I have to wonder if there weren’t rules that they were bound by, even though they could exist anywhere.


On April 3, 2013 at 6:38 pm

How do we learn that the Lutece’s are not brother and sister but the same person? I’m not arguing the point, I just don’t know where in the game they spell it out for you. Thanks

Phil Hornshaw

On April 3, 2013 at 6:52 pm


It’s mostly hinted at, rather than mentioned overtly, throughout the game. There’s a Kinetoscope that’s like, “Hey, Luteces brother! Who even knew she had one?” as well some voxophones from her in which she talks about communicating with him in another universe. Then you see Robert in the universe with Booker during the end game, and there’s a voxophone in which Rosalind says that only a chromosome separates her and Robert. So it’s never like, “hey we’re the same person in two universes!” but there’s enough evidence to suggest that they’re different versions of the same person.


On April 5, 2013 at 5:36 pm

I feel at peace because in at least one universe, I get it. :P