ArenaNet Has Guild Wars 2 Plans ‘For Years To Come’
Guild Wars 2 still doesn’t have a release date or even a release quarter nailed down- for all we know, ArenaNet will end up postponing it to 2014 – but that doesn’t mean the developer hasn’t planned out a lot for the upcoming MMO. As it turns out, A LOT of plans. Arena Net Senior VP Randall Price told Eurogamer in an interview that they got this thing mapped out through at least the next presidential term. “You may not realise this,” he said, (and he’s right, I don’t!), “but we have development plans in our back pocket for literally years to come.”
So, like what? Well, Price continued, they’re anticipating updates to the game months in advance. “[T]he medium-term goals will relate to things along the line of the patches that will come out post-release of the game,” he said, “and the cadence that we’re going to get into around that, and the way that we’re going to be dividing our team between different disciplines to be able to continue to punch out incredible content for people.” Um… ok, that’s vague but cool. But what else? “We today know a number of the high-level features that we’re going to do, and expansion content for years to come,” he said.
“No, it’s not drilled down in a way that is – it’s all at the five-thousand foot level and above, from a big picture [perspective]. But every month we go through time, we get closer and it gets down and, OK, now we’re actually creating content for it… [E]even from our standpoint we’ve got years of work, of great work, that players are going to be able to enjoy. We’re launching a service – you don’t launch a box and be done with it. We have years of awesome, fun work ahead of us.”
So, in practical terms, this means they have lots of… stuff on the way. Cool stuff. Stuff they can’t talk about in specific terms yet. Good to know. They’re probably just focused on the pre-purchase that launched on April 10. Sales from that will give them an idea of how many customers to expect, and likely will determine how much final investment they throw into the game. And vague is probably good. Price probably doesn’t want to accidentally say something like “In Guild Wars 2, the endings can be a lot more different. At this point we’re taking into account so many decisions that you’ve made as a player and reflecting a lot of that stuff”. Still, a bit strange that we still don’t have a release date. Hurry that up, ok guys? And try to have this thing at E3.