Arkham City Patch Fixes DX11 Issues for 64-bit Windows Users
Rocksteady has released a patch for Batman: Arkham City on Steam that is intended to address the DirectX 11 issues folks have been having, but it won’t work for everyone. The warning on Steam goes like this:
Users running Windows 7 32bit or Windows Vista 32bit should only use DX9 settings until a future patch that addresses this specific issue is released. We are actively working to address the remaining issue tied to DX11 for users running 32bit versions of Windows Vista or Windows 7.
That’s very sad for you guys running 32-bit Windows. Very sad indeed. Patch notes:
- Performance / hitching issues have been greatly improved for running in DX 11.
- An issue with players running out of Video Memory or encountering a Rendering Thread Exceptions has been address. This was primarily affecting 32-bit Operating Systems.
- A progression block after defeating Ra’s Al Ghul has been fixed. This was issue occurred primarily on lower end computer setups and described as Batman not readying his Reverse Batarang.
- A crash that occurred when scrolling between the Character Bios and Arkham City Stories has been fixed.
- A crash that occurred when selecting “Press Start” immediately when available at the Title Screen has been fixed. The issue was described as crashing/hard locking around the DLC (Downloadable Content) check.
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