Ascension Dev: ‘The World Needs God of War Multiplayer’

Todd Papy, God of War: Ascension’s director and the man whose vision is driving the title, also focused on the idea of bringing something new to the table. Each of the God of War games has upped the offering in terms of scope and new elements. Multiplayer is Sony Santa Monica’s attempt at one-upping itself from God of War 3.

There’s the cynical answer, of course: Multiplayer draws extended revenue for games through downloadable content and subscription fees. Single player games largely do not. But from what was shown in the demo, so far, there does seem to be something potentially new and exciting in the God of War multiplayer possibilities that haven’t been tapped by online games before.

But in order to make the game feel like God of War, there’s a certain aesthetic and cinematic component that’s necessary to bring into multiplayer, McDonald said. Creating that experience with eight players, instead of just one, is where things get difficult.

“Obviously you bring seven more players into the arena, that’s seven more unknowns — you don’t know what theyr’e going to do,” McDonald said. “In single player we can script a nice singe-player component because we can kind of predict the actions of that one player. But when you add seven other ones….

“That’s definitely the hardest bit, to make sure that combat and everything is clear to the players, because you don’t want to just be sitting in the middle of chaos, because that’s no fun. So we want to make sure that the combat reads and that everyone can tell what is happening, and can strategize to win, because as we showed in this demo, there’s many other things other than fighting the players. There’s picking up the pickups, there’s getting the chests, there’s dominating, there’s other things you need to be keeping track of, and various strategies on how to do that to win.”

For more details on more Ascension-related stuff that Game Front saw at Sony’s pre-E3 press event, check out Everything We Know About God of Ascension’s Multiplayer.

Follow Hornshaw and Game Front on Twitter: @philhornshaw and @gamefrontcom.

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