Assassin’s Creed 3 PC to Ship with Patches, DX11 Support

In an Ask Me Anything on Reddit, several members of Assassin’s Creed 3‘s development team revealed that the PC version of the game, which is less than a month away, will ship in a much more stable state than the console version and include multiple patches, as well as DirectX 11 support.

Alex Hutchinson said:

“Lots of bug fixes incoming! PC release will include the first two patches on release.”

Gabe Graziani went on to explain that PC version will launch in a state comparable to the patched console versions, with regards to bugs and stability:

“Not actually delayed, but that’s being kind of nit-picky… really, we’ve added a lot more detail to the PC version and support for DX11. Stuff that we didn’t really need to think about for the console versions. Considering the amount we’re adding, you aren’t really going to end up waiting all that long (not even a month!)

“So, the PC version will come with additional patches, both those that have been or are just about to be released on consoles as well as some specific for the PC. I would say it will be less buggy than the console versions AT CONSOLE LAUNCH, but that the console and PC versions will be comparable at PC launch.”

We’re never happy when the PC version of a game is delayed past the console release, but given Ubisoft seems to have a reasonable explanation, is all forgiven in this case?

via Kotaku

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2 Comments on Assassin’s Creed 3 PC to Ship with Patches, DX11 Support


On November 14, 2012 at 2:00 pm

They say something similar -every- time they delay the PC version of their games. Which is every time they make a PC version.


On November 14, 2012 at 4:41 pm

Ha. Do they really think people are going to fall for this? They saw fit to release a buggy version on consoles and use a day one patch, and yet we’re supposed to believe that was a big factor in when they chose to release the PC version? Ubisoft releases practically all of its PC versions well after the console version, uses always-on DRM, and said that something like 95% of the people playing PC versions of their games use pirated copies. Somehow I doubt that DX11 and a couple of patches are why they waited.