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All Posts by Phil Hornshaw

Among The Sleep Preview: Babes in Terrorland

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Taking on the role of a two-year-old in Among The Sleep leads to some creepy, surreal moments in its alpha-state demo.

The Last of Us Preview: Dangers Seen and Unseen

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Our second hands-on look at The Last of Us shows off new locations, new enemies, and new situations in which Joel and Ellie fight for survival.

Guncraft Preview: Minecraft-Like Building Leads to Destruction

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We get hands-on with Guncraft, which uses building of structures a la Minecraft to facilitate some fast-paced first-person shooter action.

Examining What Makes System Shock 2 So Frightening

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With System Shock 2 now available on Steam and GoG, we analyze the horror elements of one of the creepiest FPS titles ever.

Livestream: James Fights Ornstein, Smough in Dark Souls Today!

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Tune in and see James likely die repeatedly.

The Big Games of E3 2013 List

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Here are all the games we know and expect to see at E3 2013.

Assassin’s Creed IV: Black Flag Preview – The E3 Primer

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Here’s everything we’ve yet learned about Assassin’s Creed 4: Black Flag.

Assassin’s Creed 3 Tyranny of King Washington: The Redemption Review

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The finale of The Tyranny of King Washington adds another animal power and pays off some of the story, but ultimately feels anti-climactic.

5 Survival-Horror Games Resident Evil Creator Mikami Needs to Play

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There are great indie games out there, taking up the survival horror mantel where triple-A is leaving off.

Dead Island: Riptide Review: A Flood of Repetitive Skull-Smashing

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Bringing some improvements and a (slightly) new setting, Dead Island: Riptide improves on its predecessor, but is mired in all the same mistakes and boredom, too.

Another World – 20th Anniversary Edition Review

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A blast from 1991, Another World is a bit of gaming history and a beautiful, difficult, fascinating game besides — just expect it to be hard to play, too.

Dishonored: Knife of Dunwall DLC Review: Sneaky and Delightful

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Revisiting Dishonored as its resident super-assassin offers new challenges, but this half of the two-part DLC lacks narrative drive.

Comment of the Week: Fight CISPA with Paper and Pens

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Internet petitions and forum posts won’t stop bad bills from becoming law.

See 15 Min of Dead Island: Riptide – Game Front Exclusive!

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We’ve got 15 minutes of gameplay footage, exclusively available in the Game Front Video Walkthroughs app for Android and iOS.

Why Talking About BioShock Infinite’s Violence is Important

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Discussions about whether violence is necessary to BioShock Infinite are good — because we need to have them about more games in general.

Friday Flame Wars: Sorry, Mr. Orth?

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Did Adam Orth deserve to get ushered out of his position at Microsoft for his always-on comments on Twitter?

6 Things We’d Like to See in BioShock Infinite DLC

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Here’s what we want to crop up on our return trip to Columbia.

Dr. Zeschuk: Fans Had Unreasonable Expectations for ME3 Ending

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Dr. Greg Zeschuk suggests that Mass Effect 3 ending backlash was a result of Mass Effect fans wanting to dictate the ending. We disagree.

EA ‘Can Do Better,’ Starting With Peter Moore’s Letter

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EA might not really be the worst company in America, but that doesn’t mean we should ignore how it keeps treating customers badly.

In Defense of BioShock Infinite’s Combat (VIDEO)

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Mitchell Saltzman is a big fan of BioShock Infinite’s combat, and he thinks it’s getting a bad rap.

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