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All Posts by Phil Hornshaw

The Wolf Among Us Episode 2 Hits PC, PS3 Tuesday

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Expect a Wednesday release for European PS3 players and Xbox 360 owners.

Minecraft Show 305: James Falls Off the World

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James and his pal Morgan join a special guest as they head out for adventure!

Red 5 Nets $23 Million to Keep Firefall on Track for 2014

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A new stock deal infuses Red 5 with approximately $23 million, and the developer says Firefall is on pace for its slated 2014 official release.

Even With All Its Content, Mass Effect is an Incomplete Work

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Now that we’ve had a chance to re-examine everything Mass Effect, it still seems as though BioWare’s sci-fi trilogy has major holes.

Extrasolar Channels the Explorer in All of Us

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Through a combination of ARG storytelling, a commitment to scientific plausibility and an expectation that players will be fascinated exploring an alien world, Extrasolar bucks the trends of free-to-play, browser-based games.

Storytime: Extrasolar Gets ‘Immersion’ by Leveraging Reality

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Extrasolar maybe be a game about looking at photos of a fictional alien world, but it manages to tell a tale of mystery and intrigue in a way that feels very down to earth.

Broken Age Review: Delightful But Disinterested

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Broken Age is a gorgeous, often funny return to adventure games for Tim Schafer and Double Fine, but it’s also too often dull and shallow.

Journalist Apologizes for Sexual Comments to Developer

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Indie Statik Founder Josh Mattingly has apologized for graphic comments made to a woman game developer.

Next Week: A Full Analysis and Reinterpretation of Mass Effect

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Contributor Phil Owen replayed the entire Mass Effect series with all the content in order to analyze and reinterpret the ending of Mass Effect 3.

Broken Age Embargo Decree Disrespects Press, Backers

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Double Fine’s email statement to Kickstarter backers dictating embargo information forgets players’ ownership of what they paid for, and the fact that the game wouldn’t exist without their money.

Creative Assembly: Colonial Marines Proved ‘Alien’ IP Still Viable

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The developers of Alien: Isolation say their game is so different from what came before it that it will stand on its own, despite recent failings in the “Alien” franchise.

Alien: Isolation Hands-On: Where Everyone Can Hear You Scream

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We spend some time hiding from the three-meter-tall creature in The Creative Assembly’s Alien: Isolation, and come back with some impressions.

Alien: Isolation Preview: Amanda Ripley’s ‘Parallel Story’

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The Creative Assembly explains why its Alien: Isolation will tell a story about Ellen Ripley’s daughter, and how it fits into the established canon of “Alien.”

Alien: Isolation is ‘The “Alien” Game We’ve Always Wanted to Play’

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Everything we’ve learned about The Creative Assembly’s upcoming survival-horror game, Alien: Isolation, based on Ridley Scott’s 1979 film “Alien.”

Kickstarter-Funded Unwritten Passage Suspended, ‘Out of Money’

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Despite raising more than $75,000, indie title Unwritten Passage seems to be all but canceled.

Assassin’s Creed 4: Freedom Cry DLC Review – Busywork

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A slave-freeing romp through Port-Au-Prince does more to highlight Assassin’s Creed 4′s reliance on tedium than to expand the game.

Deadpool, Other Activision Marvel Games Pulled from Steam, XBLA, PSN

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It appears as though Dec. 31, 2013, marked the expiration of several of Activision’s Marvel Comics licenses, with a number of titles disappearing from digital sales portals.

Game Front’s Top 5 Video Game Holy S–t Moments of 2013

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Game Front’s Mitchell Saltzman picks his five favorite cuss-worthy moments of 2013.

The Walking Dead Season 2 Ep. 1 Review: Clem’s Ghosts

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The second season of Telltale Games’ The Walking Dead comes out to a great start, although there are a few areas of the story that could use tightening up.

Early Access Could Encourage Developers to Exploit Players

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Early Access is a cool idea that allows games that might not otherwise be to exist — but it also opens the door for developers to take advantage of players.

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