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All Posts by Phil Hornshaw

The Next Doom is a Reimagining of the Original

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Id Software’s next entry into the Doom series isn’t a sequel to Doom 3 or a prequel to earlier games…

The Evil Within Release Bumped Up, Quake Live Coming to Steam

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October will see an overload of big game releases, but at least one — The Evil Within — will hit…

The Walking Dead Season 2′s Fourth Ep is Coming July 22

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We’re more than halfway through Clementine’s adventure in Telltale Games’ The Walking Dead: Season 2, and the good news is…

Road Not Taken Preview: Puzzling Ghosts of the Past

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An upbeat nature hides an undercurrent of spookiness and mystery in puzzler Road Not Taken.

GF Podcast 33: Pre-order Bonuses, EA’s Hero Complex

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We talk about EA, pre-orders and other things that annoy us, and tons of games you should check out if you have nothing to play this summer.

Gods Will Be Watching Preview: Not the Hero You Think You Are

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Gods Will Be Watching uses punishing difficulty and tough choices to ask players how far they’re willing to go in its point-and-click scenarios.

MouseCraft Review: Classic Puzzle Elements, Smartly Combined

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Puzzler MouseCraft combines Lemmings and Tetris with smartly built puzzles that will make you feel dumb, until you figure them out.

Murdered: Soul Suspect Review: Collectibles — The Game

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Games work at creating fantasy worlds in which players can do things they otherwise can’t in the real world. Some…

Valiant Hearts: The Great War Review: Wars Not Make One Great

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Valiant Hearts: The Great War is at its best when it’s providing an emotional, deep take on World War I, and at its worst when it shoehorns in video game conventions like boss fights — but overall, it’s a beautiful, resonant experience.

Titanfall’s Unfinished State is Insulting to Players

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If there’s a reason for Titanfall to fail, it’s that Respawn Entertainment and Electronic Arts deigned to release a half-finished…

Search for Truth in the Dead, Deadly World of Titan Souls

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It’s quiet as players find themselves standing among the strange ruins that make up the opening area of Titan Souls….

GF Podcast 32: Secret Ponchos, Shovel Knight, Areal’s Kickstarter

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Turns out there’s lots to talk about this week, from Oculus’ latest drama with Zenimax to how good Shovel Knight is, to the questionable Kickstarter for supposed STALKER follow-up Areal.

Should You Buy That Game on Steam? This Flowchart Can Help

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Agonizing over purchasing decisions on Steam? Use this chart to take all the free will out of your decision-making process.

H1Z1 Leans on MMO Ideas to Improve the Zombie Apocalypse

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SOE is bringing its experience with MMOs and how to solve their problems to zombie survival games, and that could greatly improve on things like crazy griefers.

E3: A Kid’s Game Conference Without the Kids

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E3 is a hype machine for fans without any fans in attendance, but there’s potential for it to grow up along with its audience.

Mitchell Details Metal Gear Solid V’s E3 2014 Preview (VIDEO)

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You need a sheep? I can get you a sheep, dude. I can get you a sheep by three o’clock this afternoon.

Civilization: Beyond Earth Preview: Civ V Goes to Space

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Civilization: Beyond Earth seems to take the best ideas from Civ V and build on them, while also making heavy use of a sci-fi atmosphere of exploration and discovery.

Nosgoth Getting a New Map to Go With New Character Classes

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Pysonix showed off a new map for Nosgoth at E3 2014, to go along with its latest two character class additions.

Parkour May Seriously Improve Dying Light’s Zombie Killing

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Dying Light’s emphasis on travel and vertical space might be what the first-person zombie apocalypse needs to be exciting again.

Dragon Age: Inquisition’s 40 Endings Mostly ‘Major Variations’

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A BioWare executive producer has clarified that Dragon Age: Inquisition’s 40 endings will mostly be “major variations” based on player choices, and not always totally unique endings.

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