Battlefield 3 to use DX11, Frostbite 2

One of the big complaints PC gamers had with Battlefield: Bad Company 2 was the Frostbite Engine’s focus on consoles. It made the PC version of Bad Company 2 feel a little like a console port, even though it was a lot of fun.

That won’t be the case with the recently announced Battlefield 3, according to DICE. The new Frostbite 2 engine has been constructed with PCs in mind, while remaining multi-platform. This allows DICE to utilize of all sorts of PC technology, like multi-core optimization, multi-threading support, compute shader support, and tesselation. It will also take advantage of 64 bit OS installs.

DICE rendering architect Johann Andersson describes it like this:

“Frostbite 2 is developed simultaneously for the strengths of each platform”

No word yet on a release date, but since we know for sure it’s in development, I hope we’ll get more info very soon. If Battlefield 3 can return the series to the dominance it had during the BF1942 and BF:V days, maybe there’s something to EA’s claim about reclaiming the shooter market after all.

[Via Koku Gamer]

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11 Comments on Battlefield 3 to use DX11, Frostbite 2

Ryan

On August 5, 2010 at 9:41 am

Hopefully Frostbite 2 will be better than the utter failure that was the Frostbite engine. Bad Company 2 and Medal of Honor are horrible excuses of shooters.

Kevi Kev

On August 5, 2010 at 10:11 am

Ryan you are a jackass. Frostbite engine was awesomeness. Bad Company 2 is better than many shooters, better than that lame excuse for a standalone game, Modern Warfare 2.

Vid

On August 5, 2010 at 3:34 pm

I agree with Kevi Frostbite was kickass and its a great start to future battlefield games if you havent learned, bad company, BF1943, bad company 2, medal of honor… all are tests on the engine itself to make a better game later on, thats how they make money. durr..

alejandro

On August 5, 2010 at 6:28 pm

Frostbite was kickass and its a great start to future battlefield games if you havent learned, bad company, BF1943, bad company 2, medal of honor… all are tests on the engine itself to make a better game later on, thats how they make money. durr

ok lets go
for
game

Tim

On August 6, 2010 at 6:09 am

I don’t care what engine it has, if the game doesn’t have depth like BF:42 – BF2 then it’s going to suck regardless. If I want to see things explode I’ll watch the last 15 minutes of Bad Boys 2.

yo ma

On August 7, 2010 at 2:10 pm

wait isnt that what they said about BC2 for PC? they said it wasnt going to be a console port and look what we have.

Phil

On September 10, 2010 at 11:58 pm

While I loved Bad Company 2 on the PS3, I feel like the Bad Company series and main Battlefield series should have been kept on their separate platforms. I will be disappointed if BF3 resembles BC2 more than BF2.

Dis+

On September 28, 2010 at 6:38 pm

I’m not sure how anyone could have believed BC2 would have been anything BUT a console port. Bad Company was 100% console until the second title, so anything coming from that series would inevitably be port.

BF3 SHOULD be the next PC oriented title in the Battlefield series and if they really are at the very least working on frostbite 2 with both systems in mind (PC frostbite was all but an afterthought, hence the non release of BF1943 on PC and late PC beta of BC2), then we could have a chance for a good game.

another one

On October 11, 2010 at 12:49 pm

look at the history of fun battlefield games, they all coincide with pc exclusivity, any ported version just wasn’t as good

Garrett

On February 12, 2011 at 7:09 pm

Look, I play my shooters on the PS3 now, as my gaming rig was stolen. There is NO replacing a pc, and a pc should always be given development priority as theres so much more you can do. Shaders are more advanced, Physx engines can be used, more RAM, Storage space, Many more CPU instructions are available, as well as cores as apposed to the XBOX.

I Love my ps3, and i Love my PC’s. They need to split the development team, and have each make a version, not make one and start chopping code and breaking things. They are different hardware, they need different treatment.

SwedishBarret

On March 9, 2011 at 12:55 pm

We’ve all been told that this will have the core-bases of BF2, which is not BC2. So, if you worry that it’ll be like BC2, you don’t need to worry – because it’s not.

After browsing the web for info, i’ve found out alot in just 15 mins, so if I were you and had some questions and maybe just curiosity waking up inside, go look at EA’s Forums.

This game is built to fit PC.