BF4 Second Screen Functions Only Available on PC, Next-Gen
Battlefield 4’s second screen functions, better known as Battlescreen, will only be available on the PC, Xbox One and PlayStation 4 platforms. Current-gen systems such as the PS3 and Xbox 360 will not come with support for the feature.
According to Battlelog assistant producer Jasper Nielsen, the Battlescreen, which contains access to maps, stats, loadouts, and server browsing, the system will only be available on next-gen platforms simply because the Battlelog is now entirely web-based.
“Battlelog is powered by the web, and that has a lot of implications. There are a lot of different things you can do, things you can do faster, rather than building stuff in native code,” Nielsen said in an interview with Engadget.
“It’s going to be a lot easier for us to actually update things from the in-game Battlelog than would otherwise be the case. You’d have to do patches normally; here we can actually do things almost by the flick of a finger.”
Nielsen added that many players stopped using Battlelog with Battlefield 3 on the PS3 and Xbox 360 simply as they forgot their Origin passwords and couldn’t be bothered to log in to the system. As such, Battlelog on the PS4 and Xbox One will use a QR code instead of an Origin log-in, to ease its function.
“It might sound trivial, but it’s actually making something that might be problematic for people super simple,” he said.
Nielsen says that DICE will be experimenting with more functions for Battlelog and Battlescreen prior to releasing the game.
“To be frank, it will stand its real test once we get it out to the players and see how they use it, both when they play and don’t play. That will teach us a lot and help us innovate even more in this field,” he said.
“We don’t have the answers to all the questions in this space yet, so it’s definitely a bit of an experiment, but we’re very confident with some of the steps we’ve taken to provide a truly meaningful and valuable second-screen experience.”
Battlefield 4 is scheduled for an October release on the PC and current-gen platforms, followed by release on next-gen platforms as a launch title.