Bethesda Pushes Through Skyrim PC Patch, Makes Things Worse
You might have noticed an automatic update that filtered down through Steam to The Elder Scrolls V: Skyrim yesterday, but the patch doesn’t seem to have fixed anything; in fact, it seems to have added new stability issues to the game.
It appears all the patch is good for is stopping players from running Skyrim free of Steam, which means altering the executable file is more limited. Players are also forced to go through Steam to run the game, which carries with it any and all issues of Steam when it comes to running the game in offline mode.
The new change also kills the ability to use Large Address Aware to allow Skyrim to make use of more RAM than the 2GB limit. Running up against that limit was causing some players to experience crashes in the game after playing for a while; the third-party patch made the game significantly more stable, more moddable, and more readily able to adjust the graphical settings to make Skyrim look even more impressive.
It also seems it’s unlikely we’ll be seeing Bethesda releasing patches to give memory updates, since those patches never materialized for Oblivion, Fallout 3 or Fallout: New Vegas. It’ll probably be left to the modding community to get Skyrim running at peak capacity. In the meantime, many of us will be dealing with a significantly less stable Skyrim, it seems.