Bethesda Reveals All-Star Voice Cast for The Elder Scrolls Online

In the imaginary card game in my head, Konami grinned when it laid out Patrick Stewart, Robert Carlyle, and Jason Isaacs, among others, as voice actors in Castlevania: Lords of Shadow 2 this morning. “Not so fast,” Bethesda replied, slapping down John Cleese, Bill Nighy, Kate Beckinsale, Alfred Molina, and, with a final card flourish, Lynda Carter as its voice over cast for The Elder Scrolls Online. That’s right, Bethesda has a Wonder Woman kicker.

Joking aside, both upcoming games feature some seriously impressive voice casts, but Bethesda is playing with a royal flush of talent. Those rumors about The Elder Scrolls Online costing upwards of $200 million don’t sound so outlandish anymore.

Along with Cleese, Nighy, Beckinsale, Molina, and Carter, Bethesda also hired Michael Gambon (Dumbledore), Malcolm McDowell (A Clockwork Orange), and Peter Stromare (Fargo). Top notch gaming voice over regulars Jennifer Hale, Jim Ward, and Kevin Michael Richardson are also in the mix.

However The Elder Scrolls Online turns out, it should sound amazing. Go behind the scenes and see the actors do their thing in the video below:

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3 Comments on Bethesda Reveals All-Star Voice Cast for The Elder Scrolls Online


On January 23, 2014 at 11:12 pm

The Elder Scrolls Online is probably the worst MMO I have ever played, at least that’s what I came away feeling after playing the beta I was invited to. They could have A list celebrity actors for every voice but it does not stop it from having poor gameplay with tedious story, quests and a truly horrendously designed two hour long introductory area.

I truly love Bethesda’s Elder Scrolls series, but this Zenimax Online game is nothing like them. So many people are going to be severely disappointed on release, this game is going to fail badly, especially with the subscription plan they have.


On January 24, 2014 at 3:29 am

I believe voices to be tremendously important in a game, and true actors are indispensable.
One thing that bothered me in the beta was the fact that our own char didn’t have a voice (except for screams and the like), and that the facial animations of NPCs when talking were less than convincing. This made it far harder (to me) to properly identify with my char and feel true immersion in the open world.
I kinda hope this will change in the final released, but this close to the release day it seems rather difficult to believe.
I am not as negative as Aedelric, because there are many things I liked a lot in the beta, but this issue certainly bothers me and I’ll be checking for improvement in that area before jumping onto the game.


On January 29, 2014 at 9:54 am

Carter worked on Oblivion so she’s hardly a surprise OR a great voice talent. I winced every time her deadpan non-acting took me out of the game.