Bethesda Reveals Notes on Dishonored’s Stealth Detection, Chaos, and Trophies/Achievements
Bethesda has revealed some of the inner workings of Dishonored‘s stealth detection and chaos systems, as well as notes on the game’s achievements and trophies.
On the forums, a Bethesda admin explained how the detection markers that appear over NPC heads work, going into detail on the four different levels of detection possible. Further, he explained how he Chaos system works, with details on how to raise or lower the Chaos level that is displayed on the end mission stats screen. He even explained situations that could lead to an NPC being killed inadvertently, in case you were wondering how that guard died.
Visit the official forum for all the details.