Bethesda Says Its Working to Have Skyrim Mod Tools Out This Month

Bethesda didn’t quite hit its “mod tools on launch day” goal back before the release of The Elder Scrolls V: Skyrim, but the developer has been good about letting us know that it’s still working to get the Creation Kit out for players to start remaking Skyrim in their own image.

This week, using its Twitter account, Bethesda went ahead and reminded us all that things are still on track, and that it hopes to have the Creation Kit and full modding support ready to go by the end of January.

Bethesda advises users to keep an eye on for additional updates on the mod tools, and we’ll let you know when we hear anything further. Given that it’s Jan. 19, however, it seems that Bethesda expects to be done with the mod tools by the end of the month — otherwise, you’d think they’d have already determined they won’t be ready in the next 10 to 12 days.

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6 Comments on Bethesda Says Its Working to Have Skyrim Mod Tools Out This Month


On January 20, 2012 at 5:38 am

I’ve looked through 3 of your articles on Skyrim, going through your little links, trying to figure out what exactly this “Creation kit” actually does. Other than some vague blurb about making Skyrim in your own image. I hate that…you guys always do that…asume everyone knows what the f*** your taking about b/c everyone’s supposed to be some hard core gamer and know everything about everything….hey guys we don’t…if we did we wouldn’t have to read your crap. Do some of use a favor and spare a paragraph for a recap for some of us “casual” gamers. or at least when you make “creation kit” a link, actually have it link to an explaination of what exactly it does.

Phil Hornshaw

On January 20, 2012 at 8:41 am


I thought “mod tools” in the headline was clear enough. It’s the developer’s toolkit that was used to make the game. So the same assets, the same programming abilities, everything that made building Skyrim possible for the guys at Bethesda will be available to players to make their own custom whatevers. Dungeons, characters, dragons…you know, mod tools.

Until Bethesda actually launches it, it’s hard to quantify just what exactly it’ll be. Bethesda says it’s the toolkit program used to make the game.


On January 25, 2012 at 2:17 pm

people are generally expected to have the ability to infer, at least on a basic level. hell, you don’t even need to be able to do that to figure out what the creation kit is from this one article because he actually DID specifically tell you what it does


On February 6, 2012 at 5:41 am

Oh…my sincerest apologizes..we’re not all geek game gods like you…some of us are casual players and have a life outside gaming and don’t all know the terminlogy…go back to jerking off over your computer.


On February 6, 2012 at 6:19 am

Hey Phil…Sorry for the frustration and thank you for taking the time to respond to my comment. When I hear moding, I’ve only heard it refered to changes to the consoles to play pirated games. I was able to infer that it ment changes on some level to the gameplay..but was unsure whether it was limited to gear, characters, dungeons or on a world level…I know some games like skate let you build/save your own parks…thanks.

Phil Hornshaw

On February 6, 2012 at 9:50 pm


Geez man, you didn’t need to get so upset. No one was insulting you or using crazy level geek terminology. In the PC gaming community, most people are pretty familiar with what modding is.