Beyond: Two Souls Bowls To More Than A Million Copies Sold

A Quantic Dream word cloud says that Beyond: Two Souls shifted a million copies into player hands between its launch at the beginning of October and Christmas. It’s a good start, but not stellar, exactly; Its predecessor Heavy Rain sold through two million in about a year, and with the typical sales tail of video games combined with many, many extremely negative reviews from the press — including Ross Lincoln’s and my own — it’s unreasonable to expect it to be able to keep up that pace, which benefited almost certainly from the Move Edition of Heavy Rain release six months after initial launch, unless a Beyond PS4 version is released.

Given the more expensive acting talent (like star Ellen Page) involved this time around — Heavy Rain featured no “name” actors — Beyond may end up being a step back for David Cage’s ambitions. Hopefully, he’ll remember that so much of what people enjoyed about Heavy Rain was absent from this supposed spiritual successor and make the appropriate adjustments next time out instead of all the wrong ones.

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5 Comments on Beyond: Two Souls Bowls To More Than A Million Copies Sold


On January 10, 2014 at 3:45 pm

David Cage represents the worst kind of pompous, facile, superficial and banal rubbish in all of artistic media. He can’t write to save his life and instead relies on emotionally manipulative fiat to try and make his audience feel guilty about finding fault in it, or does a Christopher Nolan by flat-out constantly telling people how utterly meaningful the story is instead of letting the drama speak for itself. The fact that even two established actors couldn’t make it engaging speaks volumes for his lack of talent. Instead, he had to resort to having someone cry every other scene even when it wasn’t contextually suitable just to try and force impetus onto what is, in every literary sense, a completely worthless story.

I just hope that more and more people are seeing that his artsy fartsy rhetoric is a smokescreen to disguise his amazing lack of restraint and original ideas.


On January 10, 2014 at 8:25 pm

One of my favorites of the year along with Ni No Kuni and the puppeteer. I’m just tired of rehashed sequels and prequels. Congratulations to them.


On January 11, 2014 at 4:35 am

More terrible reasoning from David Cage’s best blowjob, ‘michael’ (presuming it’s the same idiot ‘michael’ who also said it’s a good story because it has multiple endings, then said people who thought it was disappointing just “didn’t get the story”, THEN said Telltale Games suck because they’re “unfinished” because he can’t grasp the concept of episodic releases). Another pearl of wisdom from him, the reason this is a good game in his eyes is because it’s not a sequel or prequel. Awful justification, there.


On January 11, 2014 at 5:49 am

@michael – did you even read the article? Sales for this game are massively DOWN from Heavy Rain, most likely because of the indifferent critical reception to it. So why are congratulations in order?


On January 11, 2014 at 8:26 am

Heavy Rain sold 1 million in about 2 months. I wouldn’t call 1 million in 3 months massively down, especially since the devs are happy with Beyond sales.