BF4 Pro Tip: Turn Off Antialiasing Post In-Game


The intrepid folks over at HardOCP have been poring over Battlefield 4 since the game launched earlier this week. While full benchmarks and the like are to be expected down the road, the site does have one valuable tip for those who want the best-looking BF4 experience possible: Turn off Antialiasing Post.

From the HardOCP post: (emphasis added)

We are hard at work testing¬†BF4, and the first thing we discovered was that the textures did not seem up to par for a new Frostbite 3 engine game. We quickly found out that by turning the “Antialiasing Post” (inherently FXAA) graphics setting to “Off,” fixed this problem. The textures were now much sharper, clearer, and the fidelity in the entire game was better.

Post AA seems to be adding blur over the entire image, even though it does reduce aliasing on everything. It is the nature of FXAA, but it seems apparently bad in BF4 according to our testing so far. You have an interesting choice. We have a poll and a discussion thread which we would love to hear your feedback on what settings you prefer while you play BF4.

So FXAA does its job — reducing the jagged lines we all detest seeing in video games. But, like other PC titles, the FXAA implementation comes at a blurry price.

Looking on the forum thread attached to the HardOCP post, there are a few suggestions that tie in with turning¬†Antialiasing Post/FXAA off. User “Advil” suggests “…disabling the POSTAA / POSTFX and moving the oversample slider up to 150%. It produces a better result at AA without the annoying super blurry and soft appearance to the entire scene.” User Joga threw up some screenshots, showing MSAA here and FXAA here. It’s hard to tell the difference, but the FXAA-enabled shot does have crisper vegetation paired with a softer-looking gun model.

If you have any settings tips of your own, post them up in the comments.

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4 Comments on BF4 Pro Tip: Turn Off Antialiasing Post In-Game

Steve Leo

On October 31, 2013 at 9:34 am

not sure where to write this, but nonetheless, one of the biggest problems my brother and I face(and this happened in bf3 aswell) was that the triangle tags on friendlies does not always show when when they are in clear sight of you. when this happens, my brother and I quickly aim at them thinking they are enemies; just as we have them in our sights, the blue triangle finally pops above their head. this is incredible annoying and costs way too many team kills in hardcore setting, and even unnecessary bullet waste in core. dice, this really needs to be fixed


On November 12, 2013 at 10:56 am

@Steve it’s intended to be like that. It’s HARDCORE for christ sake


On November 19, 2013 at 10:37 pm

@Slade @Steve

Friends and I have noticed the same problem with friendly tags not showing in BF4. Never really seemed to notice the problem in BF3 however.

I do not think it’s intended as friendly targets in direct LOS will often not show a tag. While others behind multiple terrain or building obstructions and at much greater distance will show fine. And it’s not just in HARDCORE.


On February 16, 2014 at 9:56 am