Bioware: TOR Queues Will Be “Manageable and Reasonable”

Star Wars: The Old Republic launches tomorrow, and given the immense interest in the game that killed Star Wars Galaxies, players are concerned about lengthy queues to join in the galactic fun. With that in mind, BioWare’s Jeff Hickman, Executive Producer of Live Services, posted a succinct entry on the The Old Republic blog that details their strategy for dealing with the demand, and what players can expect. Just in case it’s tl:dr for you, let me sum it up: people want to play; not all servers will be online day 1; they’ll be activated based on demand; to avoid server with only 3 players, there may be delays.

The full statement:

We know there have been questions about the queues on the servers, so we wanted to take a moment to give you some insight.

In order to ensure that the service would be smooth and stable, we staged how we brought people into the Early Game Access program, adding people in waves. As you know, there are a lot of folks who want to play the game right now and we want to make sure they have lots of people to play with. Balancing this with figuring out when to bring new servers online to help alleviate the size of the queues is part art and part science. On one hand, you do not want people to wait too long – on the other hand, you want to make sure that people have a dynamic, engaging community to play with for long after launch. Either way, we have one clear objective – to make sure folks have fun.

While we can’t promise that there won’t ever be queues, we can promise you that we are taking this matter seriously and constantly reviewing them to make sure that they are manageable and reasonable.

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