Bionic Commando Rearmed Sells 130,000 Units in a Week
In the world of digital downloads, cracking the 100,000 unit mark is tough feat. Only a handful of titles have actually managed to do so, and even then it took weeks for them to really take off. So that’s probably why the developers of Bionic Commando Rearmed are really pleased that the game sold over 130,000 units in its first week alone. Of course that was across three different platforms, but still, that’s impressive. And Capcom couldn’t be more happy, according to producer, Ben Judd, who also hopes that other developers take notice of Bionic Commando’s success:
While I have to admit, throwing out a number like 100,000 seemed pretty overzealous after seeing how hard digital titles are to sell, I still hoped we could reach that lofty goal. Boy, did I miss the mark.
7 days — over 130,000 units.
Holy fiddlesticks! That may not seem impressive compared to package titles that sell in the millions but compared to other digital titles that is a friggin JUGGERNAUT!
And while, it’s great to have my first title be not only a critically acclaimed one but also a financial success, there is a bigger picture at play here that we need to look at. Consumers voted with their dollars. They basically have sent the message loud and clear:
We are tired of meta-emulated crap.
We want the titles of yesteryear to be paid the proper respect.
We want them done right.
And if the price is right, we’ll buy.
Basically, we have set a standard in digital gaming. The bar has been raised and you have let developers around the world know that if they invest the time, money, and heart into making (and remaking) some great games, you will support that initiative.
That’s the way it should be. I can’t wait to see what the future has in store…
It’s good to be a gamer.
Amen to that. Here’s hoping other developers take notice and give some other old classics the “Rearmed” treatment.