Bioshock Vita Would Have Been Like “Final Fantasy Tactics”
Ken Levine has released new details about Irrational’s plans for Bioshock Vita.
Speaking in a series of Twitter pots yesterday, Levine revealed that the planned Vita game would likely depart from the series’ first-person shooter roots and take it in a new direction grounded in turn-based strategy.
Speaking about the game’s failure to become anything more than an idea, he placed the blame in the camps of 2K and Sony. “2K and Sony couldn’t put a deal together,” he said. “They seemed way more optimistic about this back in 2011.” He would go on to say that he’d still love to do it himself, “but lawyers and all that.”
Levine’s comments would seem to confirm that Bioshock Vita is, in fact, as dead as most fans have likely presumed it to be. This, of course, is something that 2K itself has declined to comment on, even in the wake of Irrational Games announcing that it would dissolve following its work on Bioshock: Infinite.
Strauss Zelnick, Chief Executive Officer and Chairman of the Board of Directors of Take-Two Interactive Software, Inc., is the head of ZelnickMedia, an investor in both Take-Two and Defy Media, LLC, our parent company. This article was published without approval or consent of ZelnickMedia or Take-Two.