
If you’ve seen any trailer or read anything about Bioshock, then you know the Little Sister character plays an integral role in the game‘s story. Well, what if I told you that the Little Sister character started out as a sea slug, which over months, morphed into the Little Sister. Yea, I know, that’s pretty messed up, but you have to admit it makes things interesting.
The Cult of Rapture has a podcast up where they talk to Creative Director Kevin Levine about the Little Sister, their origins, their role in Rapture, and the many moral issues in the world of Rapture. I should warn you though, the podcast mentions specific characters and their effect on the little sisters, but they’ve conveniently put up a synopsis of the podcast that doesn’t contain any spoilers.
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1 Comment to BioShock's Little Sister's Origins
by: nick
On May 28, 2007 at 12:22 pm
This game looks so good