BioWare Doesn't Thinks It's a Bad Thing to Try to Please Everyone
“Some would say we’re obsessed with review scores,” said studio co-founder Greg Zeschuk at the Develop Conference. “We’re really driven by our commitment to quality in that way.”
This assumes, of course, that a high Metacritic average is exactly indicative of how good your game is, which is not always the case. I mean, God of War III is a 92, and it should probably be a good ten points lower than that (not that it’s a bad game at all, but it’s inconsequential enough to not deserve a 90+).
I’m wary of any company that takes Metacritic too seriously, just because it usually means they’re mean when dealing with the press, though I haven’t seen or heard of that kind of thing out of them so far. Just remember that Metacritic isn’t everything, guys.
This comes from Develop.
UPDATE: Metacritic and Rotten Tomatoes, a site that compiles movie reviews, are two of my favorite web sites. The problem is not the service these types of sites provide, but rather 1) the folks in the gaming press who fawn over AAA titles like it’s part of their job and 2) publishers and developers who treat a game’s critical reception as an objective standard of quality.