BioWare Finds Your Lack of Faith in SWTOR Disturbing
The decline of Star Wars: The Old Republic is greatly exaggerated by a trigger-happy Internet eager to claim that its destiny is to fail, BioWare says. So everybody chill out.
Speaking with Rock Paper Shotgun, SWTOR lead designer Daniel Erickson said that players are heading back to the Old Republic universe now that BioWare is pumping in new content with Patch 1.2, and that people forecasting the death of the MMO are likely as clumsy as they are stupid.
“Although the Internet loves to pronounce the doom of all things, what we’re seeing is a huge increase in activity with [update] 1.2 as people return to see all of the new content,” said Erickson. “The community has generally been excited about the direction the game is going as we finish up our last must-have quality of life features (group finder, etc) and can start concentrating full-time on creative things like the world events.”
The rest of the interview discusses something of the learning curve with which BioWare has been dealing in building SWTOR. It found players were burning through story content much faster than anticipated because players were spending more time playing than anticipated. Erickson also said it found success with things like the Rakghoul Plague outbreak, and that BioWare had to shift gears and dump more resources into working on PvP after the SWTOR beta because players were enjoying it so much.
All those things have effected the development of the game in its first few months of life, but as Erickson says, players are coming back when there’s new content — and more new content is coming. He told RPS that most of the niggling things like UI tweaks and group finder improvements have been made; now BioWare will be concentrating on doing more stuff, like the Rakghoul outbreak.
What do you think? Have you bailed on SWTOR? Are you back in because of Patch 1.2? Will you be jumping back in as new content becomes available or PvP ramps up? Let us know in the comments.