BioWare Reveals Mass Effect 3 Multiplayer Stats

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Mass Effect 3′s multiplayer component, which allegedly began as a first person shooter, has polarized the series’ fanbase, but is nonetheless being played quite a bit — 1800 years worth have already been played, to be precise, according to the recently-released stats.

Some additional statistics of note:

  • A full third of matches end in a failed extraction.
  • Less than 1% of all matches are on Gold difficulty.
  • Firebase White (Noveria) is the most-played map, being selected a third of the time.
  • The most popular class is Soldier at 18%, followed closely by Vanguard at 17% and Infiltrator at 16%.

Let’s collect our own stats: are you a fan of ME3′s multiplayer?

via Eurogamer

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6 Comments on BioWare Reveals Mass Effect 3 Multiplayer Stats


On March 19, 2012 at 11:54 am

”The most popular class is Soldier at 18%, followed closely by Vanguard at 17% and Infiltrator at 16%.”

I dont buy it, i tend to end up in a 3 vanguards/adepts and 1 soldier (me) situation almost 50% of my games.

Given that vanguards are also easy as dirt to play i really doubt that soldiers are the most played class.


On March 19, 2012 at 12:46 pm

A lot of people who just picked up ME3 without playing 1&2 probably have no idea how to do anything other than shoot at stuff. Same reason they like how the game ended.


On March 19, 2012 at 1:53 pm

I’m a big fan of multiplayer, but I doubt that solider is the most played class; seeing as vanguard, engineer, and adapt are a lot more potent.


On March 20, 2012 at 9:34 am

I just want to say I found this website because of the whole mass effect thing, and now it’s literally my favorite gaming site. This site rocks. I wonder if it will be one of those occurrences where you jump on board something right before it becomes mega popular. By the way, I’ve played all three Mass Effects (and I agree the ending is trash) but I still enjoyed playing the solider the most; with the engineer coming a close second.


On March 20, 2012 at 10:07 am

I don’t understand how you guys are arguing with statistics. You think bioware is just lying to you? What’s the point? You only have a small sample size; they see the whole picture.

I play engie, by the way. Turrets ftw.


On April 10, 2012 at 12:18 am

Eh… I’ve never played the multi-player, and I never will.
I’ve heard it’s good, but frankly, that doesn’t matter. I purchased and played the Mass Effect series because of the writing. Okay, without the actual game play it wouldn’t be a game, but still; for me the interactive story-telling was the selling point, and the going out fighting and doing quests etc was just another way to draw me into it.

The multi-player is playing for the sake of playing. Don’t get me wrong, if that’s what you want to do I have no problem with that. Other than a brief cut scene, apparently there’s no difference between 3,000 and 4,000 war assets- at first I thought there were dialogue changes in the end game if you have enough for that supposed “perfect ending” cut-scene, but apparently that was an incorrect assumption on my part, so not playing multi-player has NO IMPACT on my enjoyment of single player. So my reaction to the multi-player, in general, is apathy- I’ll view it with the same mentality of a game I’ve no intention of playing. “You go, have fun, I’m glad you’re happy but I don’t care about it.”

That said, my apathy comes to a halt when Bioware starts releasing free DLC for multi-player, but no hint of general DLC and no time for the ending DLC. That suggest time is being spent on the multi-player, but not the single player. Mass Effect started as a single player series, and to ignore that aspect IN FAVOUR OF multi-player is an issue that bugs me.