Black Ops 2 Dev “Never Really Understood” Fan Anger over CoD Engine

Treyarch’s David Vondehaar believes gamers are too hard on Call of Duty’s engine, which has been updated for Black Ops 2, saying it runs its games at a crowd-pleasing 60 FPS and can be made to look beautiful. Before you get your minute for rebuttal, do take the time to read Vondehaar’s complete statement.

Vondehaar said:

“Anybody who comes at the engine needs to remember it’s the 60 frames they love in the first place. And we can make it beautiful – that’s through years and years of working with the engine, improving upon it and improving the pipeline and improving our approach, our lighting rendering.

“People like to talk about the engine, but the truth of the matter is that this isn’t like something that was invented six years ago. At this point that engine doesn’t resemble anything like any engine – we’ve ripped out the UI system, the rendering and the lighting are all new, the core gameplay systems are all new.

“To me, it’s like I never really understood. It runs at 60 and it’s gorgeous. What exactly is there to be upset about with the engine?”

Are you one of those people who are unimpressed with the game’s engine? If so, or if not, why?


via Xbox 360

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3 Comments on Black Ops 2 Dev “Never Really Understood” Fan Anger over CoD Engine

eezstreet

On October 11, 2012 at 3:06 am

He’s right. It wasn’t something that was invented like six years ago. Try 12, with just more crap piled onto it to make it “next gen”.

Russell

On October 11, 2012 at 7:08 am

Because people go out and buy top end videocards, and they want to see them pushed to their limits. A great example of this is Battlefield 3.

Matthew

On October 11, 2012 at 1:41 pm

The problem I have is…The game can hardly be classified as “gorgeous.” It looks too cartoony for my taste. I was sold on the graphics for the first BLOPS and was sorely disappointed after the first day. The graphics were wimpy.