Black Ops 2: Which Maps Would You Like to See Remade?
Discovery is another map contained within the First Strike map pack for Call of Duty: Black Ops. It’s set within the confines of a frozen German outpost in the Antarctic Circle and based on one of the game’s campaign missions. Unlike many of the other entries, Discovery has an interactive environment with several destructible ice bridges that can be blown up with the use of explosives.
Although the map largely caters to long-range battles, it also offers a few close-quarters areas within buildings and choke points that bridge the gaps between the two opposite sides.
Like the original version of Discovery, the new version would have to offer destructible environments and a number of caves, which are key to the map’s uniqueness. It could take place in the mountains of Afghanistan and feature an abandoned Soviet base where WMDs are stored. To add to the dynamic of the map and involve a bit of the futuristic tone, high-tech bridges could be included, activated by capturing points (like in Team Fortress 2) or hitting some sort of switch.
Grid is a medium-sized Call of Duty: Black Ops map that’s made up of a series of buildings, hangars and generators set across a snowy landscape with a power station at one end of the map. It’s designed to resemble a communications antenna.
The eastern part of the map is ideal for snipers, while the rest of the map is a playground for those who prefer close quarters battles. Most of the battles on the map tend to gravitate towards its center with two buildings on either side.
The map’s grid-like layout of buildings could be reimagined as a high-tech research lab inside the crater of a dead volcano, with a mech factory in its surrounding perimeter and steep cliffs on all sides. The skybox above could be its ceiling, giving a more claustrophobic feel and different overall lighting.
Unlike other maps on this list, Asylum is a classic from Call of Duty: World at War. Its structure is made up of long and sharp-angled corridors designed for both small and large groups of players. As the name suggests, the environment is set in a Nazi-run military asylum whom the player assaults in the game’s single-player campaign.
The map is asymmetrical in design and is made up of various rooms, including a cafeteria where one team spawns, bathroom hall, a broken roof, and a north end where the other team spawns.
The gist of Asylum is that it’s a large building with a sizable compound, but its layout is specific to that of an asylum. Keep the asylum, but clean it up and modernize it. It could be redesigned as the retirement home that Frank Woods lives in. The game’s open-air areas are sizable enough that scorestreaks like UAVs wouldn’t be at too much of a disadvantage, while funneling players towards the closer quarters of the building.
What maps would you like to see remade in Black Ops 2?