Blizzard Actually Admits Diablo 3 Skimped On Actual Content

Back in June, our own CJ Miozzi wrote a comprehensive take on the central problem with Diablo 3 – the weak story. He identified several points in which the story failed, and ultimately rebutted the idea that “Diablo was never about the story.” Implicit in his critique, and made explicit by many other fans and commentators, is the fact that there just isn’t that much to do after a while.

Shockingly, Blizzard has finally admitted this is true. In a post to, blizzard community manager Bashiok – famous for having jokingly urged players to ‘lower those expectations‘ in the lead up to D3′s release – offered up what appears to be Blizzard’s mea culpa on the matter. He admits that the game was overreliant on item hunting to make up for the lack of story, but cautions that D3 isn’t WoW, and won’t have constant story expansions. Even so, he hints at fixes to come:

We recognize that the item hunt is just not enough for a long-term sustainable end-game. There are still tons of people playing every day and week, and playing a lot, but eventually they’re going to run out of stuff to do (if they haven’t already). Killing enemies and finding items is a lot of fun, and we think we have a lot of the systems surrounding that right, or at least on the right path with a few corrections and tweaks. But honestly Diablo III is not World of Warcraft. We aren’t going to be able to pump out tons of new systems and content every couple months. There needs to be something else that keeps people engaged, and we know it’s not there right now.

We’re working toward 1.0.4, which we’re really trying to pack with as many fixes and changes we can to help you guys out (and we’ll have a bunch of articles posted with all the details as we get closer), and we’re of course working on 1.1 with PvP arenas. I think both those patches will do a lot to give people things to do, and get them excited about playing, but they’re not going to be a real end-game solution, at least not what we would expect out of a proper end-game. We have some ideas for progression systems, but honestly it’s a huge feature if we want to try to do it right, and not something we could envision being possible until well after 1.1 which it itself still a ways out.

Via Gameranx

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5 Comments on Blizzard Actually Admits Diablo 3 Skimped On Actual Content


On July 4, 2012 at 1:09 pm

d3 has been a huge dissapointement… i was hoping that diablo 3 would look more like diablo 2 then world of warcraft… why the hell did they put Auto-stats in that bloody game is still a mystery for me, and the bloody pay2win features of the game, HUGE dissapointement, i hope TorchLight2 will live up to diablo2, atleast on torchlight 2 there no creators of WoW working on it, and only that fact should make the game Alot better.


On July 4, 2012 at 1:56 pm

You see, if this was the Blizzard of 1995-2004, they would not have released the game until it was actually ready. You know, the whole “when it’s done” philosophy. If you want any indication that Blizzard as we used to know them is gone, there’s that.

I mean kudos for actually realizing there is a serious problem (afterall, they aren’t Bioware!), but Blizzard is clearly slipping in their game.


On July 4, 2012 at 9:44 pm

Well, we’ve been waiting 10 years, so i guess we’ll wait another 10 years till we understand that all of this is very wrong!!


On July 4, 2012 at 10:42 pm

You know, it’s kind of terrible that a game developer actually admiting to probably screwing up is something of a novelty.

For the record I actually liked Diablo III, despite all of it’s flaws (probably because I really had no real expectations for it and haven’t played a Blizzard game all the way through since Lord of Destruction) but I find it terribly short on replay value. This is partly due to the fact it just feels so much smaller than Diablo II, and partly because all the terrible online features make it annoying to play (losing a hardcore character due to lag, or the fact that the way the auction house has been pushed means that you almost never find any good gear).


On July 6, 2012 at 2:13 am

I wonder what else they are failing to admit to. The game looked awesome in the footage posted on youtube back in 2008. It indeed looked like a 3d sequel to D2. Then they go and change so much? It’s funny how they’ve only admitted to the poor story so far.

Sorry Blizzard. Loved D2. You lost me on D3. Kinda like Wow. Loved vanilla. The rest not so much. Maybe stick to creating new IPs and leave the sequels to developers who know how to make them. Maybe let Runic do Diabo 4?