Blizzard Announces Holy War On StarCraft II ‘Cheaters’

Ruh roh. Fresh from indications that Blizzard might be taking a more official interest in customizing StarCraft II comes some bad news for those of you planning to modify your copy of StarCraft II beyond the strict limits of the Galaxy Editor. You might want to wait juuust a bit before you click save on that invincibility + nukes mod you’re working on, because the overlords at Blizzard have finally turned their jaundiced eye in your direction.

Blizzard hasn’t exactly been flinchy when it comes to regulating the behavior of StarCraft II players. But so far they haven’t gone Judge Dredd on Battle.net members like they have with their other game communities. That lack of strict oversight officially ended today with an announcement on Battle.net charmingly titled “Cheating in StarCraft II“.

The statement, in full, reads as follows:

“Blizzard Entertainment has always taken cheating in any form in Blizzard games very seriously, and that’s no different for StarCraft II. If a StarCraft II player is found to be cheating or using hacks or modifications in any form, then as outlined in our end user license agreement, that player can be permanently banned from the game. This means that the player will be permanently unable to log in to Battle.net to play StarCraft II with his or her account.

Playing StarCraft II legitimately means playing with an unaltered game client. Doing otherwise violates our policies for Battle.net, and it goes against the spirit of fair play that all of our games are based on. We strongly recommend that you avoid using any hacks, cheats, or exploits. Suspensions and bans of players that have used or start using cheats and hacks will begin in the near future.”

Now look, obviously, OBVIOUSLY, no one likes cheaters, and we won’t be shedding any tears for the removal of people who mod for evil rather than for good. But StarCraft II is an excellent game that comes with a lot of frustrating – and frankly, baffling – limitations on what players can and can’t do. The limited single player campaign, the inability to import your custom maps into single player play, and now this announcement, only the latest confirmation that Blizzard’s policy of “do what we say and like it” will continue apace.

Specifically, “Playing StarCraft II legitimately means playing with an unaltered game client.” is a troubling, exceptionally broad statement. It includes jackhole cheaters to be sure, but as we saw with the Ultimate Tank Defence debacle, there’s no guarantee it won’t be interpreted to also refer to people who create mind blowing fantasticity.

Note to Blizzard: The government which governs least governs best, at least when it comes to gaming. In other words, try being less like Big Boss and a little more like this fellow here:

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