Blizzard Details StarCraft 2 WCS 2014

The 2013 WCS ended to much fanfare at BlizzCon 2013 a few weeks back, with sOs beating fellow Korean Jaedong four maps to one. But fear not! Blizzard is already detailing the 2014 World Championship Series.

From the WCS blog:

After an exciting and successful global finals at BlizzCon, the 2013 StarCraft II World Championship Series has come to a close. All of our partners, including GomTV, OGN, NASL, ESL, MLG, and Twitch, did a remarkable job in producing WCS and bringing StarCraft II eSports to a global audience. We’re now ready to share details on what’s happening in 2014.

We’ve been in constant talks with our partners and key figures in the eSports community to level up WCS for 2014. Together we’ve come up with some changes that we hope will improve WCS and continue to build toward a self-sustaining StarCraft II eSports ecosystem.

In 2014, StarCraft II WCS will remain a three-season event operated from three primary regions — America, Europe, and Korea — broadcasting matches in primetime from each region over Twitch. The global ranking system for players will remain as the glue tying together all the league competition as well as partner events. And there will be a total $1.6 million prize pool with a final year-end global finals for the top-ranked players.

WCS 2014 will keep the three league format — America, Europe and Korea — although some changes are due for the Korean league. WCS in South Korea will now have more competitor slots in the first group stage (48 versus 32), as well as higher prize pools than America and Europe. The increased prize money should keep the Koreans in their home league, where the last WCS saw many coming to compete in the easier America and Europe leagues.

The blog post has all the information, as well as a very detailed FAQ page.

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