Blizzard: LAN Isn’t Part of Our Starcraft 2 Philosophy
Blizzard isn’t putting LAN support into Starcraft 2 anytime soon, because LAN support is not a part of the company’s “philosophy” for the game — online multiplayer is.
Speaking to PC Gamer at Gamescom 2012 in Cologne, Germany, last week, Starcraft 2 Designer David Kim said that LAN support wouldn’t be making its way into Starcraft 2: Heart of the Swarm as the company prepares to release a beta for the game ahead of its launch.
“We’re building Starcraft 2 as an online game and so from very early on our focus was making a game that people were connected to,” he said. “We’re building things around the ladder, we’re building achievement systems, so our system is about making an online game.
“It’s really just about our philosophy of how we’re trying to make the game,” Kim continued. “Like you said, we do have an offline mode where you can play the campaign mode, where you can play the AI without having to be connected to the Internet.
“I think moving forward we’ll be looking at things like ways where people who are nearer each other can find each other more easily. But that’s not necessarily LAN it’s just a way of finding people nearer to you.”
Blizzard hasn’t exactly been endearing itself to customers lately in terms of Internet connectivity required to play. Diablo 3 is a great example — the game requires an Internet connection even to play alone. Starcraft 2 obviously doesn’t have that same issue, but as PC Gamer points out, an online requirement was a big issue earlier this year at the IPL 4 Vegas tournament. There, connectivity issues held up the event, showing the cracks in having no LAN support.
Kim also said that Heart of the Swarm is “99.5 percent done” and that a beta would be available for players “very soon.”
What do you guys think? Is a lack of LAN support a big deal to you?