BlizzCon: 2010 Starcraft 2 Multiplayer Panel Talks Strategy and Balance
A panel of experts which included Dustin “Terrible, Terrible Damage” Browder and David Kim sat down to give us their take on the multiplayer experience. They started off talking strategy, saying that many players ask them how to improve their micro. Average players see the pros kiting groups of Zealots with Marauders or hitting High Templars with EMP’s and they want to be able to do this kind of stuff too. But David Kim says that too many players are not focused on enough on their macro game. He pointed out that no matter how good your micro is, if your enemy’s army is much larger than yours, you’re still going to lose.
The conversation turned to balance and the group brought out the statistics. While many players are yelling that the game is imbalanced it turns out that across all the North American Leagues, all races have a fairly balanced win/loss ratio against the other races. That is to say, no race has a 60% win ratio or higher against any other race. Dustin said that while they’ve been hearing clamors of “Stimmed Marauders Need Nerfing!” they have no plans to do so, the statistics simply don’t support it. As if to emphasize this point, NexGenius would practically put on a clinic on destroying stimmed Marauders with Protoss in the Blizzcon Starcraft 2 tournament.
It’s important to note that although the statistics were balanced across the North American leagues, there was a possible imbalance appearing at very high levels in Korea. The data they are getting suggests that Protoss might have a slight edge against Terran and the panel has assured us they are investigating.
Finally they turned to the audience for questions to get some dialogue with their fans. One big revelation that came of this was when fan asked why they couldn’t have customizable key bindings. The reason: “It would have delayed the game’s release.” They are in fact working on that very problem right now. Though no timeframe was given there will be customizable key bindings in the future of Starcraft 2, much to the delight of the fans attending the panel.