BlizzCon 2011: Blizzard Says Diablo 3 Is “the Most Moddable Version of Diablo There’s Ever Been” — but They Can’t Allow Mods

During BlizzCon 2011, I got to sit down with Julian Love, lead technical artist for Diablo 3, and chat about the game‘s art direction, its future in the eSports scene, the possibility of mods, and more. While we already knew that Blizzard will not support mods for D3 due to the persistent internet connection requirement, here’s an excerpt in which Love drops a bombshell about modding.


GameFront: While there will be no official mod tools for Diablo 3, does Blizzard condone D3 mods?

Julian Love: There’s no direct intent to say that we don’t want D3 to be moddable. And, to be honest with you, the technology itself, on just a fundamental level, makes this the most moddable version of Diablo there’s ever been.

However, we have these other goals that supersede modding; we want to provide a safe and secure experience for players to play in and trade items in, and in order to do that, we had to make the game online play only. Once we made that decision, that effectively eliminated the possibility of having moddable games, since you’re going to have to connect to our service in order to play. So that’s a slight consequence of our online-only decision.

I’ll say that there’s never really been an intention with past Diablo games to make them moddable, either; it’s just that people found a way to make it happen. It’s not necessarily something we went out of our way to support.


Check back later this week for the full interview with Julian Love, in which I follow-up with the possibility of offline cracks opening the door for mods.

As you wait for Diablo 3′s release date, which may be January 17, we remind you that if you get an invite to the Diablo 3 closed beta, do be wary of phishing scams.

Follow CJ on Twitter: @rhykker

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7 Comments on BlizzCon 2011: Blizzard Says Diablo 3 Is “the Most Moddable Version of Diablo There’s Ever Been” — but They Can’t Allow Mods

Thomas

On October 25, 2011 at 6:27 pm

So… what was the point in answering the question like that?

Hey guise! Listen to all the awesome things you could do with our game that we won’t let you do!

Wobbles

On October 26, 2011 at 12:48 pm

The past games where “not” moddable either. http://www.diablowiki.net/Mod
The online only thing will probably be cracked in a short period of time, allowing mods to happen. Blizzard don’t get it, not every one wants to play online or be forced to. If the game turns out to be unmoddable because of the online thing then I’ll probably play it for a week and put it away in a dark corner, just like Starcraft 2…

I’m still playing Oblivion (modded to hell) and Skyrim will be out in a few weeks :)

andrepd

On October 26, 2011 at 1:03 pm

it will be assasssin’s creed II all over again. legitimate buyers having to crack to play a single player game offline.

Mark Burnham

On October 26, 2011 at 1:20 pm

What’s funny is it sounds like he’s saying “If one WERE to mod Diablo 3, it would HYPOTHETICALLY be awesome. But I can’t go on record and say you should do that, even though it would be awesome, and people have done it before…hint hint.”

People will find a way to do this, won’t they?

Nightryde

On October 26, 2011 at 8:29 pm

This doesn’t make any sense:

“…we had to make the game online play only. Once we made that decision, that effectively eliminated the possibility of having moddable games, since you’re going to have to connect to our service in order to play.”

WoW is online only and thats moddable!

Mike

On October 26, 2011 at 11:29 pm

Its funny because he says modding is “not necessarily something we went out of our way to support.” however back around 1996 on the diablo 1 website there was a cheats section where you could download almost every single one of the character editor for battle.net and single player.

Rosco

On January 24, 2013 at 3:38 am

@wobbles this is exactly why i still haven’t bought Diablo3…… I never saw any of the previous Diablo games as internet/multiplayer games. i played them for the single player story/campaign mode. the fact that you could go online and play with others was an added bonus, but not the primary purpose of the game (for me at least). if i’ve payed $60 for something, i want it to be mine to do with what i see fit. the more people try to “provide a safe and secure experience” for others, the less freedom we have, and this is the way just about ALL things re going these days….