Blizzcon 2011: Heart of the Swarm Will Be Making Some Drastic Changes to Existing Units in the Multiplayer
So we already know that there are some amazing (and not so amazing) new units joining the multiplayer roster in the upcoming Starcraft 2 expansion: Heart of the Swarm. But there’s also some existing units getting a major overhaul. During the Starcraft 2: HoTS Multiplayer panel, Mike Metzen went into detail on what we can expect when the new game comes out. These changes are going to make players seriously rethink their existing strategies. Let’s start with the big one.
Banelings Can Now Move While Burrowed!
This is huge. It’s an ability that has to be researched and it requires Lair, but this one is still a game changer. Terran armies are going to need to include at least one Raven now if they hope to move out across the map. The Raven just isn’t a unit that’s included in many player’s builds. Protoss should be fine since players usually build observers anyway.
Reapers Will be Able to Regenerate Health
You remember your friendly neighborhood reapers. They’re the guys that are so fond of jumping up ledges and heading straight for your mineral line. Reapers can be annoying, but if you can whittle them down to low health most players won’t risk losing them. Instead, they’ll relegate near-death reapers to controlling Xel Naga Watchtowers. Well not in HoTS they won’t! Reapers will be able to regenerate, allowing them to get back to doing what they do best: Killing your drones and probes!
Battlecruiser Speed Boost:
This one could prove interesting for Terran players. Battlecruisers in HoTS will be able to turn their warp drives to maximum power and sprint for short periods of time. This will come in handy when getting Battlecruisers into a fight and more importantly, getting them out of a jam. The Battlecruiser’s high cost and slow movement means they usually don’t make it into a player’s arsenal. Blizzard is hoping this new ability will make them more palatable in multiplayer games.
Hydra Speed Upgrade:
A deafening cheer went up from Zerg players when this upgrade was announced. No longer will the Hydralisks trail miles behind their Zergling comrades. Finally, they will arrive at the front lines in a timely manner. Maybe now players will be able to adequately defend their ground units from vicious aerial assaults.
Corrupter Siphon Ability:
Honestly I’m not sure how to feel about this one. It’s a Corrupter spell that can be cast on buildings to acquire resources from them. It’s interesting, but I’m not sure how often it will get used. When a player needs minerals, they usually build more hatcheries… not corruptors.
New Nexus Abilities:
Nexuses… er Nexi… um, damn it! What’s the plural of Nexus? Anyway these Protoss buildings are getting two new abilities. They can cast recall to warp back a group of units that have run into trouble. The idea behind this is to allow Protoss players to be more daring with their attacks and have a safety net if they get into trouble. They also have a new defensive ability that turns any structure into a photon cannon. Man, cannon rushes are about to get Fucking Crazy. Good luck killing those pylons while they’re shooting at you.
Ghost Cloak Ability will Be Fixed Cost:
What this means is that cloaked ghosts will no longer lose energy while cloaked. Instead they’ll pay a one-time cost to stay cloaked for a set duration. While they’re cloaked, they’ll actually regain energy. The cost of cloaking and the duration of each cloak has not been announced.
Thors Can No Longer Attack Air:
That’s right. Deal with it. The days of Thors being used to annihilate hordes of Mutalisks is over. Warhounds will be the new anti-air unit for Terran players. But what will become of the mighty Thor? Well it’s pretty much becoming the Terran version of the Mothership. It’s ground weapons are being buffed as well as it’s bombardment ability. Also, you can only have one at a time.
Alright, how’s everyone feeling about these changes? As a Terran player I’m not really looking forward to tunneling Banelings, but I suppose I’ll adapt. Feel free to chime in with your thoughts in the comments section.