Borderlands 2 Review: Hell. Yes.

So What About That Sexism?

We can’t talk about Borderlands 2 without mentioning the uproar over comments made by Gearbox Software’s John Hemingway regarding the co-op ‘Best Friends Forever’ mode, or as it was clearly called during development, ‘Girlfriend Mode’. The clear evidence of a dudely, quasi-sexist culture behind the scenes provoked fears that Borderlands 2 would be a broed out, hah-haw tits lol fest with little to offer female gamers other than buttons to push. Luckily, that’s definitely not the case. It’s mostly an equal opportunity clusterf*ck based firmly on the stupidity and basic indeceny of human beings generally, and it’s refreshingly free of gender-based potshots

What’s particularly interesting is that for a game so fully loaded with testosterone, female characters are portrayed with considerable diversity. Fat, frumpy, hot, athletic, strong, crazy, cowardly, weak, the women you’ll encounter during the game are every bit as useful, awful, or hilarious as their male counterparts. Of course, it would be better if Borderlands 2 had included swappable genders for all four classes, and it’s certainly true that there are considerably more male characters than female. But considering the amount of baggage Hemingway’s comments gave the launch of the game, Gearbox has acquitted itself handily. Socially conscious gamers shouldn’t worry too much, in other words. Unless violence is the thing you’re concerned about, in which case WTF are you doing even playing Borderlands 2?

A Few Missteps

It must be noted that Borderlands 2 isn’t a perfect game. For all its strengths, combat still feels unbalanced in a lot places. This is especially true whenever you’re in a vehicle, and suddenly whatever class you’ve chosen is a moot point. More than once, you’ll find yourself in a situation best suited to, say, the Gunzerker, forced to play through more than once because you keep getting killed just because the mission generator NPC says so. Future installments should address this by allowing a greater range of options for completing objective, or even differing objectives depending on class.

Looting also remains a huge bore. The game is almost overstuffed with boxes full of stuff, stuff that often has no utility for your character or stuff you can’t take because you’re already full. Yeah, I get that this is a disease common to all games with RPG elements, but it’s no less tedious for it. While the randomization is welcome whenever it gifts you with excellent weapons, it would have been better for the system to take into account the need for ammo over weapons or (scant bits of money).

Related to this, despite the open world elements being streamlined, the game still has a huge amount of space to cover and often, no real fast way of doing so. Your vehicles can be destroyed in combat, and if you’re out in the middle of nowhere, you might find yourself outgunned and outnumbered by enemies before you can get away. You don’t die in Borderlands 2, or at least, you always rematerialize at checkpoints which are admittedly generously distributed throughout the game, but it’s still a huge pain in the ass to have to cover huge distances on foot, or even in a vehicle, knowing that the nearest checkpoint is far enough away that you’ll spend several minutes getting back to where you are. Fortunately, the checkpoint system is smart enough that you almost never have to do the same tedious thing again – if you’re killed in action, when you rematerialize, enemies you kill in a certain mission area remain dead – but the game could still benefit from a better warp whistle system.

Finally, the enemies can be both over-similar and unbalanced. You’ll notice the same general archetypes coming at you again and again, especially when you come across a random bandit encampment. You’ll also notice that some harder enemies give a pitiful amount of XP for the amount of time it takes to kill them. That’s because you get more XP for how you kill an enemy rather than their overall difficulty, and it can be impossible to take out bosses and minibosses with skillful headshots as opposed to cheesing them down via camping and shooting at their exposed torso.

The Final Word

Those problems aside, Borderlands 2 is an extremely good game, perhaps even a great game. Fun, challenging, varied, and almost witty, it also manages to make RPG elements work within a traditional FPS framework in a way that puts the first game to shame and ought to be studied by other developers in the future. It might not be game of the year – that should be reserved for a game that also has a truly amazing story – but it definitely lives up to the hype. Play it, play it often, and for godsakes, play it on PC.


* Fast Pace Combat.
* Excellent combination of RPG elements and shooter gameplay.
* Varied open world.
* A great script, memorable characters, funny dialogue.
* Gorgeous, beautifully cartoonish aesthetic.
* Thankfully, not sexist!
* almost constantly fun to play.


* Looting is still tedious.
* Unbalanced in some key moments.
* Enemy, weapon recycling.
* Quick travel system isn’t comprehensive enough for the open world.


1. As of this writing, we’re still trying to verify whether or not the bank can also be shared between characters. This will be updated once confirmation is made.
2. Bazinga!

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5 Comments on Borderlands 2 Review: Hell. Yes.


On September 19, 2012 at 11:20 am

I haven’t a clue as to what the 1st paragraph of this article is about. Is this something that applies to another article?
What does pot smoking have to do with a game review? I quit that crap over 30 years ago so I could attain my degree and earn my doctrate.


On September 25, 2012 at 10:01 am

Sir Hammerlock suggests “Bonerfarts”, not “Fartbags…”

They dont let you say boner here?


On September 26, 2012 at 12:47 am

Borderlands 2 is awesome and better than the first one who where overrated. But i still prefer the Mass Effect franchise :P

No, to be honest i’m waiting impatiently for Resident Evil 6.


On September 26, 2012 at 7:16 pm

HELL NO!, not this, not mass effect , not skyrim. NO and NO and NO and NO. not meaningful to play, not fun to play, not reawrding to play. total absolute frauds of games. a bad halo with dated ironic humor, a bad gears of war with space fan-fiction, a bad..jeez skyrim ? skyrim is rock-sock-puppets with bad fantasy
fan -fiction.

no to these trash collecting simulators with crap gameplay. never.!

.crap..all these crap games just make me want to buy a nintendo..jumping on mushrooms feels better and more meaningful then this fake, badly writen, badly developed experiences

Relax Pedro

On September 27, 2012 at 11:18 am

Hey Pedro, settle down. Have a taco. If you don’t like the game, why the bloody hell are you here?

Also, please don’t reproduce. You’ve done enough damage to the gene pool as it is.