"Bourne" Video Game to Cover New Territory
Some would speculate there is a new trend in the making. Probably due to poor transitions from the big screen to video game, games based on movies are starting to take a different tack from the original movie script and breakout in new directions. We are seeing this in John Woo’s Stranglehold. The latest game to adopt this policy is The Bourne Conspiracy coming out in 2008. Is there really a stigma against producing games from movies?
Emmanuel Valdez, chief creative officer at Vivendi’s High Moon Studios has an alternate explanation.
“Games for next-generation consoles take longer than movies to make — two years and sometimes longer,” Valdez says. “We knew we didn’t have enough time to build a quality ‘Ultimatum’ game and come out with it at the same time as the movie. So we decided to do things differently, something new.”
The new Bourne game will take elements from “Bourne Identity” and mix in new material to be approved by Robert Ludlam’s estate. The game will keep in mind that Bourne isn’t a gunslinging maniac, nor does he carry a load of gadgets with him ala 007. He is a cool calculating spy that always has an agenda and an objective in mind. High Moon has adapted the he hand-held camera, journalistic style of director Paul Greengrass to give the game a cinematic look and feel.
Although this first title in the series has taken three years to complete, sequels are expected to go much quicker and smooth now that the technical issues have been conquered with Bourne Conspiracy. As a fan of Ludlum’s Jason Bourne character, I’m looking forward to seeing if the video game can do him justice.