Brain Controls Next Step After Kinect
The Kinect was an innovation in motion interface technology, but it begs the question: what does the future have in store for motion control?
During our interview with Victor Zordan, expert in video game technology, we raised the issue.
GameFront: Regarding interfaces like the Kinect, where do you think we’ll be 5 years from now? 10?
I think we’ve just seen the beginning. In 5 years, we’ll be doing many other interesting things with motion interfaces — not even just playing games. They will be the natural way to do a lot of different activities. More and more people of diverse backgrounds and ages will be able to interact because it’s a very natural way to do so. We’re going to see more people interacting who haven’t traditionally been labeled as “gamers.” This is already happening with the Wii, and it will continue.
In 10 years, we may have moved beyond motion interfaces. I have a prototype headset that is a direct brain interface; it’s in its infancy, but it’s being used for games. We’re developing our own first applications on these direct brain tools. They are essentially headsets with sensors on them that directly measure the brain activity, which is transformed into commands for the game.
As this technology matures, we may no longer use our body as an interface; we may just use the brain and directly control the game with our thoughts.
Follow this link for the full interview with Victor Zordan.