BREAKING: BioWare Makes Mass Effect 3 Ending Change DLC Official

[UPDATE] BioWare has posted an FAQ on its blog further explaining the DLC content, coming this summer. You can read the full list here; some of the main points are:

  • “The DLC will offer extended scenes that provide additional context and deeper insight to the conclusion of Commander Shepard’s journey.”
  • There will be no more/different endings.
  • BioWare is “expanding on the ending to Mass Effect 3 by creating additional cinematics and epilogue scenes to the existing ending sequences.”
  • The DLC will always be free and available, even though the legalese has an expiration date on its free-ness of April 2014; it is expected sometime this summer.
  • Original post appears below.

    After a month of increasingly vocal outcry about the ending of Mass Effect 3, BioWare has officially announced the DLC promised 2 weeks ago intended to provide ‘clarity’ and ‘closure’ to fans. Dubbed the Mass Effect™ 3: Extended Cut, the updated ending will be available via free DLC at an unspecified date this summer.

    Said Dr. Ray Muzyka: “We are all incredibly proud of Mass Effect 3 and the work done by Casey Hudson and team. Since launch, we have had time to listen to the feedback from our most passionate fans and we are responding. With the Mass Effect 3: Extended Cut we think we have struck a good balance in delivering the answers players are looking for while maintaining the team’s artistic vision for the end of this story arc in the Mass Effect universe.” Casey Hudson also offered comment: “We have reprioritized our post-launch development efforts to provide the fans who want more closure with even more context and clarity to the ending of the game,” he said, “in a way that will feel more personalized for each player.”

    Note: mild Mass Effect 3 ending spoilers below.

    Fans hoping for a substantial reworking of the ending may come away disappointed from this announcement. The DLC does promise to ‘expand upon the events’ of Mass Effect 3′s conclusion, but will do so using “additional cinematic sequences and epilogue scenes”. That almost certainly guarantees the Star Child is here to stay. That said, ‘additional cinematic sequences’ could mean a reworking of the post-decision cinematics that essentially imply a similarly grim fate for the galaxy regardless of your choices. They could, after all, still preserve their artistic integrity while not dooming all of your friends to starvation. However, the ‘epilogue scenes’ part is, to my mind, the key take away. That strongly implies there will actually be something for players to do after they choose one of the three different colored explosions. And let’s be honest: I don’t think anyone expected this to be free; BioWare deserves a sincere slow-clap for that.

    This is of course vague enough to mean whatever one wants, but it’s interesting how definitive this is. Naturally, they had to tout those ‘over 75 perfect scores’ in the press release (see below), but we suspect news like this matters just as much. This move wasn’t inevitable, but it had to happen in order to save the legacy of the series. So it looks like Jennifer Hale will soon be reporting for duty after all. In the meantime, as BioWare figures out precisely how to get this right, we have a few ideas they should consider.

    The complete release is as follows:

    BioWare Announces Mass Effect 3: Extended Cut

    Free* DLC Pack to Provide Additional Cinematic Scenes to the Ending of Mass Effect 3 this Summer

    REDWOOD CITY, Calif.–(BUSINESS WIRE)–BioWare, a Label of Electronic Arts Inc. announced Mass Effect™ 3: Extended Cut, a downloadable content pack that will expand upon the events at the end of the critically acclaimed Action RPG. Through additional cinematic sequences and epilogue scenes, the Mass Effect 3: Extended Cut will give fans seeking further clarity to the ending of Mass Effect 3 deeper insights into how their personal journey concludes. Coming this summer, the Mass Effect 3: Extended Cut will be available for download on the Xbox 360® videogame and entertainment system, PlayStation®3 computer entertainment system and PC for no extra charge*.

    “We are all incredibly proud of Mass Effect 3 and the work done by Casey Hudson and team”
    “We are all incredibly proud of Mass Effect 3 and the work done by Casey Hudson and team,” said Dr. Ray Muzyka, Co-Founder of BioWare and General Manager of EA’s BioWare Label. “Since launch, we have had time to listen to the feedback from our most passionate fans and we are responding. With the Mass Effect 3: Extended Cut we think we have struck a good balance in delivering the answers players are looking for while maintaining the team’s artistic vision for the end of this story arc in the Mass Effect universe.”

    Casey Hudson, Executive Producer of the Mass Effect series added, “We have reprioritized our post-launch development efforts to provide the fans who want more closure with even more context and clarity to the ending of the game, in a way that will feel more personalized for each player.”

    The Mass Effect franchise is one of the most highly decorated series in the history of games, having earned over 250 awards from critics around the world. Mass Effect 3 launched last month to universal critical acclaim, receiving over 75 perfect scores. For more information on Mass Effect 3, please visit, follow the game on Twitter at or “like” the game on Facebook at Press assets for Mass Effect 3 are available at


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24 Comments on BREAKING: BioWare Makes Mass Effect 3 Ending Change DLC Official


On April 5, 2012 at 8:10 am

It is not a “Ending Change DLC” it is clarification/extension of the current one.

To put is simply: they will add an extra layer of poo on top of the current pile of crap. That’s it .


On April 5, 2012 at 8:14 am

BioWare has to be really careful with this. If the “Extended Cut” ends up being a hastily-thrown-together, Animal House style epilogue, they are going to piss off a lot of people. And I don’t think that keeping the Star-child/Space Jesus kid is going to make a lot of fans happy. I’m skeptical to say the least.


On April 5, 2012 at 9:54 am

So they are most likely sticking to their guns huh, then they have not really heard what the fans are asking for then. They do not simply want clarification to an ending that was full of plot holes to begin with, they wanted an ending that felt natural and lacked an abrupt conclusion. Not only that, they left hints in this game and on Twitter that they were going to build on that ending and now they aren’t? Just a few more slaps to the face!!! Unless Mr. Hudson is being very cryptic in his wording or just plain lying to preserve what he actually has in store for the fans, I refuse to invest any more time or money into this series. I can respect the belief in artistic integrity, but not if the artist produces 98% of sheer genius and gives up on the most important 2% which leaves the audience satisfied and urging for more. NO, nothing less than 100% is expected from this series and I am retaining some hope that this DLC will give us that 2% that we want to be satisfied with. I am holding my breath until that time however, I hope my patience will amount to something when this is over.


On April 5, 2012 at 10:36 am

Supposedly, BW is going to be announcing a bunch of DLC at their panel tomorrow. Hopefully we’ll hear more then, but I’m not holding my breath for any major changes anymore.


On April 5, 2012 at 10:40 am

I bet that in the epilogue, Falkor the Luckdragon swoops in and saves the day.


On April 5, 2012 at 10:49 am

Not enough IMO. The fact that there still only ONE ending that disregards the gazillion choice made through the entire series, is still there. But then again, I knew Bioware would come through and work on something for us.

Chris DIas

On April 5, 2012 at 10:51 am

This was no victory.  It was a war, and the mob got distracted by bread and circuses. I am just tired of the ego with these so called “artists” that disregard narrative cohesion to toss in a gotcha ending and then hide behind the shield of integrity.  The ending was badly written, badly presented, and ethically bankrupt.  You can’t “clarify” that.



On April 5, 2012 at 11:08 am

Yea, this announcement in no way sounds good. I am vehemently hoping its the way they worded it so they won’t give away to much, but it doesn’t sound too good.


On April 5, 2012 at 12:40 pm

Why does everything have to have such a gloomy ending now days? Writers need to take their ing anti-depressants and grow a pair.


On April 5, 2012 at 1:36 pm

The main point is as follows:
1) Are there going to be more/different endings or ending DLCs in the future? No. BioWare strongly believes in the team’s artistic vision for the end of this arc of the Mass Effect franchise.

So you are not willing to look at all the actually relevant and intelligent discussion regarding the extremely poor writing of the ME3 ending. If you are steadfast standing by an atrocious ending (all the plot holes, etc.) then you have no artistic integrity. It blows the mind that Bioware, one of the greatest video game storytellers of all time, can write a beautifully crafted story – and therefore must realize the polar differences between the first 98% and last 2% of the game – is unwilling to accept plain valid criticism. The only way this expansion of the story works is if it follows the indoctrination theory (which even if true is still a poorly written and confusing conclusion).


On April 5, 2012 at 2:36 pm

Almost everything in the game was discussed and reviewed by the entire writing team, similar to the stuff that’s done on a TV show, where the outline is discussed collectively, then some guy writes a first draft, then the draft is commented and improved by suggestions, then it is corrected and improved by the head writer and the show runner.

It works that way even in Mad Men, Breaking Bad or The Sopranos, some shows that none the less carry the stamp of their creator.

The exception in ME3 was the final mission on Earth, which was entirely the work of the head writer, Mac Walters, and Casey Hudson. The writer who spills the beans has been involved with ME from the very beginning and was able to introduce two fixes by allowing you to meet the team for the last time and saving Cortez from a planned sure death (he also wrote some of the goodbye bits).
Everything else, especially everything that takes place later was decided and written by two guys, who didn’t allow feedback on that.


On April 5, 2012 at 2:56 pm

Why is it so hard for a company to come out and say “We screwed up”? It seems like Bioware is just trying to anger and alienate their die-hard fans. Failure to remedy this not only tarnishes this great series, but it destroys Bioware’s reputation as great developers. Good job, BW. You’ve just screwed yourself for years to come.


On April 5, 2012 at 4:22 pm

it’s really hard to believe that BioWare has fallen so far…

they stick with their “artistic” endings and don’t care about the initial outrage at all…
the kidnapping of the Citadel is a plot hole that wasn’t mentioned in the other thread (reason why the fans are right… etc)

the Citadel is the master-relay and able to control all relays in the universe, yet the Reaper in ME3 have no interest to attack it until TIM tells them that die Citadel is again a plot-item

so they manage to capture the Citadel off-screen (with millions of people inside that probly get killed off-screen too regardless of how strong their defense is right now… we spend hours to fulfill their quests) and moved it AWAY from the safest point in the universe (no ship is able to reach the Serpent Nebula with regular FTL… they can’t discharge the heat)

the Reaper, now in full control of the Citadel, decide to keep the Mass Relays activ instead of deactivating them… Shepard’s plan could have been crushed by simply deactivating the relays… but no… they even helped us and created a teleported that’ll beam us right into the heart of the station only a few meter away from the controlpanel we needed to find

whoever wrote this ending had no clue about the lore of the series…

I’d like to see how weak the sales will be for the future DLCs and products from BioWare… they’re losing alot of the core-fans right now

John E

On April 5, 2012 at 5:32 pm

Well they made my not buying their games, content or products an easy decision. My only question is would you like me to help you dig your “artistic” grave? I wonder will the retake mass effect 3 initiative change to a not buy Bioware’s “artistic Bulls**t” movement? I hope so…. because as it stands they were listening and they decided you don’t know what you wanted as the consumer they know better.

So I ask all the die hard fans that hated the ending with all of it’s plotholes and all of it’s crap that leads to a A B or C ending, to stop supporting a company that will no longer follow their consumers. Their “artistic integrity” is too great for them to listen to us then our consumer mentallity should be to strong to be ignored. If Bioware isn’t getting your money, your time, or your attention then they lose. It’s time in my opinion to make them lose. Don’t buy their products, simple stay away from their products until they get resold at gamestop that way the company doesn’t see any returns. They deserve it after all for ignoring more than half of their fans myself included.


On April 5, 2012 at 6:11 pm

While I applaud the decision to release this dlc for free, I must metaphorically smack them upside the head with a rolled up news paper for managing to more or less completely miss the point.

It’s a damn good thing they’re releasing this dlc for free, because Bioware, and EA (although that’s mostly due to forcing me to install origin on my system just to play ME3) has lost a customer. If any of their future games are any good, I’ll be buying them used rather than continue to support a company which does not even have enough respect for their customers to actually come out and explain what they were trying to do with their “artistic” ending, and you know what? For me that would have been enough. I never would have purchased any other ME3 dlc again, but it wouldn’t have gotten them onto my personal blacklist.


On April 5, 2012 at 7:25 pm

Mass Effect 3: Extended Cut

“Most releases that contain the label “director’s cut” or “extended edition” include minor changes and/or scene additions not seen in a film’s theatrical release, but that do not tend to greatly affect or change the plot, story or overall product.”

hmm….could this apply to games as well


On April 5, 2012 at 9:08 pm

Pretty much what I expected, but I am still surprisingly upset. After this debacle I am never pre-ordering another Bioware or EA game again. And it would need to be an amazing game for me to think about even buying it.


On April 5, 2012 at 9:57 pm

Similar to my reaction to a really good movie with a really bad ending: rent and return. Only this time, I bought all three just to be shot down in the third. So I sold them all back.


On April 6, 2012 at 2:21 am



On April 6, 2012 at 10:36 am

actually no changes made ! they have just extended the same ending! with same result! Poooof….


On April 8, 2012 at 10:22 pm

Charv im completly agree with you, “artistic vision” my ass. Seriusly im prety sure that “artisctic vision” dosent limited to adding a single color to the moral decisions, wath they are doing is put in a boot with metal point and kicking people in the nuts AGAIN, its the final and most anoying pounch line in a very bad joke. What they are gonna put in? how Joker chicken out and flee? or how he is playing at Adan and Eve with your lover on a lost planet? or how the dextros turians and quarians starve on earth becouse they cannot return to their worlds through the destroyed mass relays?

If they blow off this chance, ill be danm if trust this firm again…

dONALD Blood

On April 11, 2012 at 6:46 am

The title says “ending change”, but there is explicitly said that there will be no change to the ending. So WTF are you talking about?
It seems anyone can write to gamefront these days…


On April 19, 2012 at 12:40 pm

i feel that Mass effect wasnt ready to end yet tbh. it was a brilliantly made storyline, the characters and everything. it almost feels like bioware did a reaper on the world of mass effect. face it we were harvested.


On April 23, 2012 at 12:11 pm

it wasn’t the ending that made upset me with the game, what mass effect is known for is its mastery of choices and what reflects those choices later in the story or in the next game. it was a perfect game up until they force u into 3 choices, everything u do in the previous games has absolutely nothing to do with the ending, there’s the bad ending, good ending, and neutral. all are okay to me, solid endings (could use more clarity) but the fact that i played paragon in all 3, did make some bad choices and there’s only 3 choices for everyone? no personal ending for each person. this is not the crews fault it seems, they didn’t write it, it was the writers that messed the series. I refuse to put any investments in Bioware unless they fix this extreme mistake in their end to their 250 award trilogy.