BringIt: Competitive Gamers to Clash for Cash
BringIt is setting up a service with a secure site where gamers can compete for cash online 24/7. Any game platform with Internet connectivity can get in on the action.
“BringIt is going to transform the videogame landscape by allowing individuals to compete online for bragging rights and real money through skill-based gaming,” said BringIt CEO and founder Woody Levin. “Gamers have shown great interest and support for competitive gaming, so we are pleased to offer BringIt as a player-driven service that quickly connects gamers, allowing them to play legally for cash while getting a more intense competitive rush.”
Some of the titles in the service during the beta period are Madden NFL 2009, Gears of War 2, FIFA 2009, Halo 3, Guitar Hero 3: Legends of Rock, Rock Band 2, Super Smash Bros. Brawl and Mario Kart. BringIt will accept PayPal and major credit cards for bets between $1 and $100,000. Read more about the terms and conditions from the press release after the break.
I should think that mixing videogames and betting will seriously up the danger factor for gamers with addictive personalities. It should also make BringIt a lot of money.
BringIt makes competitive console gaming easy, adding only one step to secure online game play. Registration is free and available to gamers 18 years and older. Players can fund their BringIt account via PayPal or major credit card and access their secure account at their convenience. As a special welcome, BringIt will match initial deposits up to $20 for those individuals who register and use the service during the open beta period. Accounts are limited to one per person, insuring player identities are verified.
Players can ‘BringIt’ for as little as $1 or up to as much as $100,000, so both casual players and those who crave the adrenaline of high stakes can engage at their own pace and be assured their BringIt
challenge experience is safe and secure. During gameplay, the collective entry fees are held in an escrow account until the winner is declared and verified, at which point the funds are released to the
winner’s secure account, minus the BringIt service fee. BringIt provides neutral arbitration as well as a self-regulating player feedback system that lets members know an opponent’s standing in advance of initiating a challenge or accepting a match.