Brink Patch Supposedly Fixes PC Lag
A new patch has hit Steam that should (supposedly) alleviate lag concerns in Brink, the game that remains not quite playable despite being out for three weeks.
At least in the PC department, it seems that Brink is slowly being fixed to the point of actually being fun. Issues remain with the Xbox 360 version (which I’m desperately hoping will get patched up to some semblance of reliability), but players using Steam should start finding the game’s match browser working better and some frame rate issues fixed, according to the patch notes. There’s also a Brink Config tool that you can download to give you more control over the game’s mouse functions and field of view.
Here’s a list of everything that should now be fixed for Brink:
- Fixed sound dropping out when playing networked games
- Improved graphical performance, especially when using Ambient Occlusion
- Fixed voice packs being reset to default when you delete another character
- Removed ability to use certain cheat protected commands in challenges
- Fixed memory leak/crash when alt-tabbed out
- Full servers are no longer filtered out of the browser
- Added support for entering a range of numbers (i.e. 10-12) in server filters
- Reduced font size in the server browser
- Exiting Head customization returns to the correct menu
- Fixed being unable to bind KP_Enter in the UI
- Increased font size of in-game text chat
- ‘Enter’ now closes text chat prompt if empty
- Fixed challenge in menu flashing even after completion
- Improved dedicated server CPU performance
- Fixed NPC not spawning for escort objectives online on servers using unsupported cvars
Thanks, PC Gamer.