Call of Duty: Ghosts Will Let You Control the Dog

Activision and Infinity Ward have set the stage for E3 2013 this year with a new bit of video of Call of Duty: Ghosts they streamed live today — and in it, we got some new information on that dog.

First, we know the dog’s name: Riley. Second, we know you’ll be able to Riley with a remote video system, and basically control him as you might a drone in previous games.

We previously learned that Riley would be a major part of your squad in some missions of Ghosts, and that Infinity Ward wanted players to form an emotional attachment to Riley as a character. The developers actually used motion capture with a real, retired SEAL dog to make the in-game version as accurate as possible.

During the streamed demo, which took place in what we believe to be a ruined, earthquake-decimated version of Los Angeles, the player had the ability to fire up a tablet computer screen that allowed him to see what Riley saw. The screen used a camera mounted on the dog’s back as part of its SEAL team gear. With that viewpoint, the player could control Riley by issuing him commands — effectively, like controlling an RC-XD car in Call of Duty: Black Ops or any number of other robots in CoD games, you gain full control of Riley, at least for a few moments.

This control capability is actually based on real-world SEAL gear, Executive Producer Mark Rubin explained during the video. SEAL dogs wear vests that include the mounted camera soldiers can use to see what the dogs see, and the dogs also are equipped with ear pieces that allow the soldiers to issue them commands over radio. The vests include two vibrating patches, one on each side, so the soldiers can direct the dog left or right and tell it to be stealthy or to attack targets.

Paired with the incredibly well-trained SEAL dogs, it gives soldiers the ability to use dogs as scouts, for reconnaissance, and to sneak up and attack enemies. We saw all three things executed through the course of the demo, and it appears that, in effect, you’ll be able to play as Riley the Dog, at least during the missions he’s present.

Much of the rest of the demo was stuff we’ve already seen for Call of Duty: Ghosts. Check out our massive preview rundown, and stay tuned next week during E3 2013 for more Ghosts (and Riley) info.

Join the Conversation   

* required field

By submitting a comment here you grant GameFront a perpetual license to reproduce your words and name/web site in attribution. Inappropriate or irrelevant comments will be removed at an admin's discretion.

2 Comments on Call of Duty: Ghosts Will Let You Control the Dog

Robb

On June 10, 2013 at 3:27 am

The downside is that in order to play as they dog, you have to play Call of Duty: Ghosts.

Desp

On November 29, 2013 at 6:03 am

Ghosts is worth buying.
Only for using the dog already.