Can Diablo III Overcome Hellgate: London Downfalls
There’s a debate on Video Gamer Examiner on whether Diablo III can persevere where its spiritual successor Hellgate: London failed. The author starts off by saying he found Guild Wars and Hellgate, both products of various branches of former Diablo designers, disappointing.
The author cites replaybility as the key to Diablo‘s popularity and Diablo III‘s success.
In fact, the developers hinted that not only would we get our random dungeons, but we also might be seeing some random quests and/or events. This is way overdue! Dynamic quests are something I’ve been wanting to see for a long time and could really add a whole new level to the idea of replayability.